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  1. #41
    Player
    Rawrz's Avatar
    Join Date
    Jul 2015
    Posts
    1,704
    Character
    Sir Rawrz
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    Yes pls. Just slap it on PoM.Give haste to Selene' s Fey Wind too. (assuming haste is ability + weaponskill. *^*) <3
    (0)

  2. #42
    Player
    TitaniaYaerem's Avatar
    Join Date
    Jul 2015
    Posts
    135
    Character
    Titania Yaerem
    World
    Gilgamesh
    Main Class
    Astrologian Lv 70
    The instant heal from B2 will induce a GCD and the mana cost is still the same, your proc from Cure into C2 costs less mana to cast. Its a trade off, if WHM cost instant cast C2 + reduced mana cost, that would be OP. As people have already mentioned, you have plenty of instant cast abilities, the healing classes in general are pretty balanced in terms of their pros and cons.
    (1)

  3. #43
    Player
    Tiah's Avatar
    Join Date
    Aug 2013
    Posts
    26
    Character
    Kate Gunnhildr
    World
    Excalibur
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Greven View Post
    **Removed**
    The healers are very similar to each other already but all three have a niche that makes them shine with something. WHM has HoTs, big heals and some burts damage but even so we have Tetra, Assize, Benediction and swiftest too. Our toolkit is good, more of the others would risk to make us OP.
    Exactly. The last thing this game needs is more homogenizing. I prefer my SCH over my WHM for some content and other content I prefer my WHM. I started an AST and so far I like that it is unique in it's play style.

    I don't want to see any of the three healing jobs lose their niche. I've seen this happen in other MMO's and it ruins the job/classes.
    (1)

  4. #44
    Player
    GarnetTribal's Avatar
    Join Date
    Jul 2015
    Posts
    42
    Character
    Garnet Tribal
    World
    Sargatanas
    Main Class
    Astrologian Lv 70
    I think WHM are in a very good space. They're more about timing, but at least they have a couple abilities to deal with the situation.

    AST could use just a little tweak on Essential Dignity. Reducing the cooldown to 30 seconds and increasing the base potency by 100 will actually make it feel like I'm not just throwing in an extra Benefic II sometimes. Light speed is great - but has a decently long CD and the abilities aren't even truly instant. Yes, there's global cooldown, but casting Aspected Helios, it'll still have a cast bar because LS reduces cast time by 2.5 seconds. I don't count Benefic II proc because that's reliant on spamming Benefic.

    The sheer healing power behind the WHM - HoT's, couple of reasonable CD abilities - more than make up for their limited instant cast heals. People really underestimate the WHM HoT throughput.
    (0)

  5. #45
    Player
    Fevelle's Avatar
    Join Date
    Feb 2015
    Location
    Gridania
    Posts
    1,353
    Character
    Fiona Greentear
    World
    Behemoth
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by GarnetTribal View Post
    ...
    This. It may not be much because it's not Savage and all, but on A4 normal if you have 2 WHM you can completely forget about Nisi/Orbs. I've seen the HoTs tick up for 6K on me, that's freaking 50% of my whole HP bar.
    I still think Benediction could have its cooldown lowered to 3 minutes, though.
    (1)

  6. #46
    Player Nadirah's Avatar
    Join Date
    May 2015
    Location
    Gridania
    Posts
    1,978
    Character
    Nadirah Serenity
    World
    Excalibur
    Main Class
    Paladin Lv 60
    "Tetra's on cooldown, Benediction takes too long. This is my wipe song..."

    Bene animation delay blows. Also affects HG. Might as well add a cast time if it isn't actually doing to be instant.
    (2)

  7. #47
    Player
    Twilite's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    1,478
    Character
    Miranda Madison
    World
    Twintania
    Main Class
    White Mage Lv 80
    It makes me wonder why any spells' cast time don't include the animation time as well. >_> If a frame is 1 second and a spell says 2.2 just freaking say 3.2. >_>

    It may be wise to take animation delays into account when needing to burst anything.
    (1)

  8. #48
    Player
    Critical-Limit's Avatar
    Join Date
    Oct 2015
    Location
    Ul'dah
    Posts
    570
    Character
    Xizzy Azenith
    World
    Zalera
    Main Class
    Monk Lv 80
    Jobs are already too similar as is. Make whm the sustain healer, let another healer be preventive healer, and the other the "emergency" healer. So we can have different playstyles instead of all 3 jobs capable of the same things. Whm should get that one benediction life line for their error. And should be focused on sort of keeping people near full and pre-casting cure on incoming big damage
    (1)

  9. #49
    Player
    Blessedbythesun's Avatar
    Join Date
    Sep 2014
    Posts
    175
    Character
    Sora Kysuke
    World
    Adamantoise
    Main Class
    Scholar Lv 90
    Eh.... does Presence of Mind not count for anything anymore? I understand it doesn't make cures instant but surely it makes a difference in moments that needs clutch healing, yes?
    (2)

  10. #50
    Player
    Twilite's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    1,478
    Character
    Miranda Madison
    World
    Twintania
    Main Class
    White Mage Lv 80
    PoM counts in my book. :>
    (1)

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