Quote Originally Posted by Fynlar View Post
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Look at the dungeon info, ARF requires an ilvl of 142 while expert dungeons currently require 145. I'm not sure why that is, but I can assume it's to ease players into the final story dungeon since we can't assume that A) they will have gotten all the gear from the previous dungeon and B) they had the gil to buy LV60 gear.

At any rate, what loot could you even throw into the facility? If you say use what the current EX dungeons use, then I can see people not wanting to do it because "it's too long" and they already whine about Neverreap being the same thing plus you'd get the overgeared guys wanting to speed run, newbies be damned. ARF is part of the MSQ and isn't an optional. What is needed is punting it into the main story roulette since 4 and 8 man don't matter it seems and beefing rewards.