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  1. #1
    Player
    rappa's Avatar
    Join Date
    Sep 2013
    Location
    Costa De Sol
    Posts
    515
    Character
    Pande Monium
    World
    Odin
    Main Class
    Alchemist Lv 60
    Quote Originally Posted by Eskuire View Post
    I've also screwed around with Featherfoot, Haymaker, internal Release, Feint, and Blood For Blood as CC. Considering the TP penalty while in WM is pretty much nonexistent and you still have Battle Voice / Army.
    You will go so far without Invigorate. The goal as raider is not play mage's ballad or TP song. In short duration combats will be nice but in a2, a3, a4 and their savage modes. You will be out of tp so fast.

    In frontlines, you could remove B4B and feint to add Haymaker + featherfoot, even invigorate to keep feint because is a quick damage to steal kills.

    In wolves' den, without Invigorate, you have to run a lot of times and without the 400 tp or items to recover tp, you will be a dead bard.
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    Last edited by rappa; 10-14-2015 at 08:42 PM.

  2. #2
    Player
    Eskuire's Avatar
    Join Date
    Jul 2014
    Posts
    74
    Character
    Jersey Flow
    World
    Cactuar
    Main Class
    Bard Lv 90
    Quote Originally Posted by rappa View Post
    snip
    No, I'm well aware of that. This is kind of the problem with this game, is that the normal CC skills, is played under the assumption the entire game is the same in all modes at all times. Haymaker / FF was just something I was screwing around with without Invig because in Normal dungeons there is no TP penalty basically for me to even worry.

    I would never go into a 10-15 minute long fight without that, nor be stupid enough to go into WD or FL without it either. PVP Barding, Feint is needed. Anything you get a free cast for any type of damage is a plus. I change my CCs all the time based on what I go into.(With the exception of WD until 3.1 because queues on Malboro DC are literally almost 2 hours)
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