Didnt read more than the title:
Provoke:
Full Skill Rotation:
Bad Dancer Tank:
OTing around the boss:
MTing, boss PoV:
2 Dancer Tanks in one Raid party:
Didnt read more than the title:
Provoke:
Full Skill Rotation:
Bad Dancer Tank:
OTing around the boss:
MTing, boss PoV:
2 Dancer Tanks in one Raid party:
What about a Stance toggle like Love dance, wich make the enemies Damage 10% of the damage they going to make against you and you recive 10% more defense while lossing 20% power or anithing new like, you are dacing so lets make all your GCD .30 secs longer? so you can let the dancer with low atack power with the stance but cover the diference with that and that 10% damage "reflection"
And other types of dances wich creates distraction to the nemies and bosses, like Flank dance, make the enemies at 5 yalms of distance take more damage for Flank position, and rear Dance for more damage for Rear, these effects can't use together and drain your mp in use (or maybe can use together but the MP drain its faster?). That can be cool xD
I know my english its bad, don't bully me T_T.


; -; quit making fun of the greatest class in the entire FF franchise, If they actually do release DNC I sincerely hope that it will be the same as in FFXI.

No it won't be the same...but they could ALMOST copy/paste it from XI and make it work for XIV
Already has tank/dps stances in the form of Fan/Saber dance
Steps could be its raid utility debuffs.
The flourish system is basically the prototype of WAR stacks
Drain samba = bloodbath
Violent flourish = stun
Only real challenge is to implement all of the waltzes since you probably don't want them to work from TP and in XI they were instacast and uninterruptible.
I want this soooo bad. I hate tanking right now. Its a choice between 3 jobs that all basically look the same and act pretty much the same. Its so boring. At least dancer as a tank would look and feel different
My exact problem. Tank choices are super dull thematically in this game, at least in other mmorpgs I can usually find a light armored tank like Stalker in Wildstar and Monk in WoW.
Last edited by Calypsx; 11-09-2015 at 07:37 AM.
Pugilist was able to evade tank just fine in 1.0. That's the whole reason haymaker existed in the first place. The biggest thing missing in ARR/HW is evasion stat/gear/materia. So there's no real way to stack up on it. Also since 2.0, fists of wind and featherfoot have both been nerfed heavily.
Dancer of XI wasn't just an evasion tank, but also a drain/heal tank. The biggest advantage they had was the party wide dance buffs, and the ability to store up for massive heals or esuna effects. I'd love to see something like this in 2.0, and Tanaka had it on his wish list:
Except, it looks like its weapon was a whip @_@



Bard => Musical.
Yeah, right xD
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