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  1. #1
    Player
    sirDarts's Avatar
    Join Date
    May 2015
    Posts
    615
    Character
    Elyza Arcanas
    World
    Phoenix
    Main Class
    Scholar Lv 60
    Quote Originally Posted by Jetstream_Fox View Post
    There is difference between harassment andsegregation. If I make a pf and state people who can't parse over 1500 will be kicked, that is creating segregation. Telling someone they suck because they can't parse high is harassment. This game is already completely anti community, we don't need to add anymore fire to it, we already have people refusing to help players learn content. And no I'm sorry watching a number doesn't help you, actually sitting down and trying different skills and using buffs at certain times help. Parse doesn't do that, it doesn't tell you "Hey because your number is 500 you should use this skill first, then this buff, followed up by this skill then that one to increase your number to 700." The player finds that out by actually practicing, it's like playing a fighting game and thinking basic free training will help you learn advanced combos for example, Street Fighter.
    1) How are you supposed to know that you need to improve?
    2) How are you supposed to know that the changes you made to your rotation improved your numbers?
    3) How are you supposed to know how much is possible to pull in a real fight that includes mechanics?

    Parser answers all these questions. So yeah... Parser is a tool that shows you that you need to practice, and that your practice is going the right way.
    Trying to up your DPS without a Parser is like trying to improve your times as an athlete without a stopwatch.

    And before you come with an argument (that was already here several times) that "who cares about numbers, as long as content is cleared"... CONTENT IS NOT getting cleared! STORY CONTENT at that!
    (2)

  2. #2
    Player
    Zojha's Avatar
    Join Date
    Aug 2015
    Posts
    3,565
    Character
    Lodestone Bait
    World
    Pandaemonium
    Main Class
    Gladiator Lv 1
    Quote Originally Posted by sirDarts View Post
    1) How are you supposed to know that you need to improve?
    2) How are you supposed to know that the changes you made to your rotation improved your numbers?
    3) How are you supposed to know how much is possible to pull in a real fight that includes mechanics?
    4) And why can't you figure the basics out on your own? >_>

    It's simple math. We have the potency of our spells and skills. All that's left is to do a rough estimate which skill usage gives you the most potency in a given situation. Things that are self-explanatory through this: Use combos; keep DoTs up; keep self-buff up; keep slash/pierce/blunt debuff up; hit positionals if possible; use long CD abilities; use AoE only when X or more targets are hit; make use of proccs; watch your ressources.

    When exactly to pop blood for blood, that's something you'd want a parser for. Doing the math is a mess. But that's high level optimization, maybe necessary for savage, but hopefully nowhere else.
    (4)

  3. #3
    Player
    sirDarts's Avatar
    Join Date
    May 2015
    Posts
    615
    Character
    Elyza Arcanas
    World
    Phoenix
    Main Class
    Scholar Lv 60
    Quote Originally Posted by Zojha View Post
    4) And why can't you figure the basics out on your own? >_>

    It's simple math. We have the potency of our spells and skills. All that's left is to do a rough estimate which skill usage gives you the most potency in a given situation. Things that are self-explanatory through this: Use combos; keep DoTs up; keep self-buff up; keep slash/pierce/blunt debuff up; hit positionals if possible; use long CD abilities; use AoE only when X or more targets are hit; make use of proccs; watch your ressources.

    When exactly to pop blood for blood, that's something you'd want a parser for. Doing the math is a mess. But that's high level optimization, maybe necessary for savage, but hopefully nowhere else.
    Yes, math that you have to do yourself. Or search for.
    1) Parsers show you that you are doing stuff wrong and that you should look into more optimal rotations (the amount of icemages clearly shows that people do not know that they are doing it wrong).
    2) Parsers allow you to not waste time calculating, as they do it for you.
    3) Not everyone is created the same, some people might not be able to do an optimal rotation, and will lose DPS by trying to do it, instead of doing a simpler one that they can pull off perfectly.
    4) Content is different! Some mechanics force downtime, or make you unable to weave in oGCD, or have phases of invincibility which makes DoTs less helpful, etc... Is it possible to have all this in your head? Yes, sure. Is everyone capable of doing it? Doubtful.
    (3)

  4. #4
    Player
    seekified's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    896
    Character
    Karis Angara
    World
    Cerberus
    Main Class
    Dragoon Lv 80
    Quote Originally Posted by Zojha View Post
    4) And why can't you figure the basics out on your own? >_>

    It's simple math. We have the potency of our spells and skills. All that's left is to do a rough estimate which skill usage gives you the most potency in a given situation. Things that are self-explanatory through this: Use combos; keep DoTs up; keep self-buff up; keep slash/pierce/blunt debuff up; hit positionals if possible; use long CD abilities; use AoE only when X or more targets are hit; make use of proccs; watch your ressources.

    When exactly to pop blood for blood, that's something you'd want a parser for. Doing the math is a mess. But that's high level optimization, maybe necessary for savage, but hopefully nowhere else.
    Melees doing 300 DPS in a mix of Law and Eso gear is not high level optimization, it's pure lack of care or awareness of all the things you're doing wrong. And yet I see this every single day. It is indeed simple math, but it seems most players aren't aware they need to do said math.
    (4)

  5. #5
    Player
    Odett's Avatar
    Join Date
    Nov 2013
    Posts
    636
    Character
    Odett Telos
    World
    Lamia
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Zojha View Post
    4) And why can't you figure the basics out on your own? >_>

    It's simple math. We have the potency of our spells and skills. All that's left is to do a rough estimate which skill usage gives you the most potency in a given situation. Things that are self-explanatory through this: Use combos; keep DoTs up; keep self-buff up; keep slash/pierce/blunt debuff up; hit positionals if possible; use long CD abilities; use AoE only when X or more targets are hit; make use of proccs; watch your ressources.

    When exactly to pop blood for blood, that's something you'd want a parser for. Doing the math is a mess. But that's high level optimization, maybe necessary for savage, but hopefully nowhere else.
    Why should I take out a spreadsheet and read through the mess on my combat log if i want to know how much DPS I did in a fight, if I can have a much easier way of doing so?

    As for your second statement, a lot of players enjoy optimizing because they have fun that way. High level optimization is not just a requirement for Savage either. Sometimes, you high end optimization may be what saves a group from a DPS check in an Extreme primal or any other type of DPS check in this game in order to make up for the lack of damage other players may be outputting. Some people just enjoy having higher numbers or having friendly rivalries with other players in their FC about who can push out the most DPS. I hate going to a PC player every time I want to check my numbers because it feels like I'm bothering them. I enjoy seeing my numbers and trying to find ways to constantly improve, and having access to a parser wouldn't lead me to rely on other people for this.

    The thing is that there is no "on/ off button", and that's a concept that many players don't seem to take into account. Many players like to play at their best at all times because they want to help the group out to the best of their abilities. Min-maxing may seem like a chore at first, but like with all good habits, IF that is something that you would like to do, and you keep at it, it becomes second nature and requires nowhere near the effort that it did when you first started. I don't queue up for Expert Roulette and play at the minimum level required to complete the dungeon, and then queue up for AS and magically perform better. Good habits are built over time, and many players enjoy performing their best not because content requires them too, but they simply have the most fun doing so.
    (4)