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  1. #1
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    Join Date
    Sep 2015
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    Limsa Lominsa
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    442
    Quote Originally Posted by Whiteroom View Post
    snip
    Sorry this comes off as rude, but do you really need that explained. Its part of the list of inconsistency people don't factor when it comes to content. On paper people would lable the smn as bad if the monk was out dpsing him/her. This is due to smn have alot of skills/dots/pet that add into their dps, and monk relies on positionals (which can be hit or miss depending on the tank).

    And also the gear and player skill inconsistency of a person fresh to content and one who pretty much ran it so much they are pitch perfect in when to fight and when to back off. Which again on paper wou;d seem the fresh player is bad vs the player who know the content extremely well.


    Also you don't really need to see numbers to improve, if you would like to there is a chat box filter for party member damage, or simply watch what the other person does and ask for tips. (which none of those require a parser)

    And nym was echoing what i said about player behavior cuz he played DCUO as well (not with me) And saw what ingame parser did with the community

    @ the quoyted person due to daily limit
    eh i take it to difference in servers then but it new to me lol, again this is 4 man content not raids.

    but with what you said as unreliable, they are try to run 4 different parser atr once and in a few cases each will gove you a different numbers. I consider that unreliable.

    as for dcuo was this the pc or ps3 version? when i played when parser was added everyone (and yes this wasn't an exaggeration) would run group dungeons as straigh dps it was very rare you see a sanctioned healer or tank. abd everyone would run off to be the first to attack. or attack different groups dying. just to try and be number 1 dps.

    also just to nitpick there are power tools that use-themselves at the push of a button. (i couldn't resist)

    I honestly have all my numbered info off as to me numbers in a video game are arbirtrary. I improve by seeing how much dmg each hit/combo i do takes from the bosses hp. I know when im doing ok, and in know when I'm im sucking. I also take fault as well if groups wipe as everyone is as fault.

    which again people rely too much on parse data to play which is not needed, i feel that the greatest of players improve w/o paerser data holding them into account. Cuz they know when they do well and not well be how they feel in that content and they ALWAYS are open to tips to constently improve
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    Last edited by Azazua_azura; 10-12-2015 at 04:56 PM.