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  1. #1
    Player
    Whiteroom's Avatar
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    May 2014
    Posts
    1,635
    Character
    T'erra Branford
    World
    Jenova
    Main Class
    White Mage Lv 80
    Quote Originally Posted by BigRed5392 View Post
    I think parsers are unreliable and I do not trust them. I was running ravana ex with some ls mates and one was parsing and told the monk that they did the most dps. I main smn and at the time I was barely i190 whereas the monk was at least i200. Ofc they gonna out dps me.
    Can you explain how the parser was unreliable in that situation? The MNK was told he did the most dps, and apparently he did. Not really an ofc hes gonna out dps you thing though, if you both know what you are on about yes, but he knew nothing...

    I definitely want to see the numbers of other players. When I run across someone in the same class, with similar gear, and they are way out dpsing me by a good amount is where I can thrive and learn the most.
    (8)

  2. #2
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    Apr 2015
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    Ul'dah
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    734
    @Whiteroom

    Parsers don't take gear differences into account was the main point of that little story. And as for an example of how parsers can be unreliable, I was looking up stat weights for the jobs I want to gear since HW launched and found a reddit thread and the first reply stated that someone is looking for the damage formulas and "We've only just managed to get the ACTUAL damage formula, and this discovery shows that the old 2.0 Crit Formula was severely off" (https://www.reddit.com/r/ffxiv/comme...t_weights_yet/) I am sure that parsers use the damage formulas somewhat to calculate the dps so if the formulas are wrong, the parser info will be wrong
    (3)
    Last edited by BigRed5392; 10-12-2015 at 03:46 PM.

  3. #3
    Player
    Whiteroom's Avatar
    Join Date
    May 2014
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    1,635
    Character
    T'erra Branford
    World
    Jenova
    Main Class
    White Mage Lv 80
    Quote Originally Posted by BigRed5392 View Post
    @Whiteroom

    Parsers don't take gear differences into account was the main point of that little story. And as for an example of how parsers can be unreliable, I was looking up stat weights for the jobs I want to gear since HW launched and found a reddit thread ...
    Thats because parsers just give you the number info, which was totally reliable in that "little story". Afaik, they gather the info from the battle log, which can be iffy in the event of dots. I read a bit on the dots point at one time, but am a little tired to find it right now. Gear differences are for the player to spot. The parser just gives you numerical info. It is not there to hold your hand through content, and you are sorely mistaken to view it that way. That you need to know how to read a parser to make the most out of it is just common sense. However, you do not need to be able to make perfect sense of it to gain from it.

    Parsers paint part of a larger picture. It is up to you to put the other, simple pieces together with it.

    Quote Originally Posted by AriaEnia View Post
    Met a tank last night in Alex 1 normal to get my bolt and he shouted that one healer didn't do any dps (a whm), and kept harassing that healer until we kill the oppressors, "can you at least throw some stone 3 cant you, lazy ass" etc etc
    He even harassed a ninja because my DPS (a smn) was higher than the ninja when we were doing single target. The ninja left but we still managed to finish it. The tank said "good riddance"
    My second time I've seen this happen in Alex 1.

    /shrug
    That's too bad. Did you report him?
    Did he say he was using a parser? You don't really need one to see if a healer is doing damage. Not that they need to in there.

    Quote Originally Posted by Azazua_azura View Post
    I've been playing since launch and 1.0 prior.... thats a big NO. most tanks i saw in 2.0 and on was vit geared in 4 man content. once as3 was out every tank i saw was str based in 4 man content.
    Which is at odds with most of the tanks I healed through 2.0. Can you remind me of the cost of running a crafted acc tank at that time, I remember it costing a pretty penny because of the demand. Which made all those tanks more in straight STR gear all the more noticeable to me healing them.

    Quote Originally Posted by Azazua_azura View Post
    Sorry this comes off as rude, but do you really need that explained. Its part of the list of inconsistency people don't factor when it comes to content. On paper people would lable the smn as bad if the monk was out dpsing him/her. This is due to smn have alot of skills/dots/pet that add into their dps, and monk relies on positionals (which can be hit or miss depending on the tank).

    And also the gear and player skill inconsistency of a person fresh to content and one who pretty much ran it so much they are pitch perfect in when to fight and when to back off. Which again on paper wou;d seem the fresh player is bad vs the player who know the content extremely well.


    Also you don't really need to see numbers to improve, if you would like to there is a chat box filter for party member damage, or simply watch what the other person does and ask for tips. (which none of those require a parser)

    And nym was echoing what i said about player behavior cuz he played DCUO as well (not with me) And saw what ingame parser did with the community
    For your first bit, read above. There was nothing unreliable about the numbers. What is unreliable is your expectations of the parser. It is up to the players to make use of the tools. The hammer doesn't bang the nails itself, you have to do a little work. What does gear and new player skill have to do with a parser being unreliable? As above, a parser gives you a number.

    Also, it was you who said the player was bad. He didn't say he was bad, or that people called him bad. He said someone told the top performing dps, that they were the top performing dps. That they appeared to have the trial down the the point where they could execute it perfectly and were higher geared only confirms the accuracy of it.

    Also, you can use those things you listed as a very rough guide. But here you think people aren't capable of reading the simple print on a parser, but are recommending something far more convoluted for less of a potential gain.

    I too, came from DCUO and did not see the same effect from the parser, what I saw over there was the Devs making terrible and greedy decisions that made a lot of people in the game bitter and annoyed.

    One add on: that you can use a parser to see the differences in pieces of gear is a function and benefit of a parser, not a demerit.
    (5)
    Last edited by Whiteroom; 10-12-2015 at 04:58 PM.

  4. #4
    Player

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    Sep 2015
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    Limsa Lominsa
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    442
    Quote Originally Posted by Whiteroom View Post
    snip
    Sorry this comes off as rude, but do you really need that explained. Its part of the list of inconsistency people don't factor when it comes to content. On paper people would lable the smn as bad if the monk was out dpsing him/her. This is due to smn have alot of skills/dots/pet that add into their dps, and monk relies on positionals (which can be hit or miss depending on the tank).

    And also the gear and player skill inconsistency of a person fresh to content and one who pretty much ran it so much they are pitch perfect in when to fight and when to back off. Which again on paper wou;d seem the fresh player is bad vs the player who know the content extremely well.


    Also you don't really need to see numbers to improve, if you would like to there is a chat box filter for party member damage, or simply watch what the other person does and ask for tips. (which none of those require a parser)

    And nym was echoing what i said about player behavior cuz he played DCUO as well (not with me) And saw what ingame parser did with the community

    @ the quoyted person due to daily limit
    eh i take it to difference in servers then but it new to me lol, again this is 4 man content not raids.

    but with what you said as unreliable, they are try to run 4 different parser atr once and in a few cases each will gove you a different numbers. I consider that unreliable.

    as for dcuo was this the pc or ps3 version? when i played when parser was added everyone (and yes this wasn't an exaggeration) would run group dungeons as straigh dps it was very rare you see a sanctioned healer or tank. abd everyone would run off to be the first to attack. or attack different groups dying. just to try and be number 1 dps.

    also just to nitpick there are power tools that use-themselves at the push of a button. (i couldn't resist)

    I honestly have all my numbered info off as to me numbers in a video game are arbirtrary. I improve by seeing how much dmg each hit/combo i do takes from the bosses hp. I know when im doing ok, and in know when I'm im sucking. I also take fault as well if groups wipe as everyone is as fault.

    which again people rely too much on parse data to play which is not needed, i feel that the greatest of players improve w/o paerser data holding them into account. Cuz they know when they do well and not well be how they feel in that content and they ALWAYS are open to tips to constently improve
    (4)
    Last edited by Azazua_azura; 10-12-2015 at 04:56 PM.