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  1. #191
    Player
    Whiteroom's Avatar
    Join Date
    May 2014
    Posts
    1,635
    Character
    T'erra Branford
    World
    Jenova
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Azazua_azura View Post
    How is "underperforming" harrassment? Seriously? So being a new player, recently came back player, or a player who is still learning content/job is harrassment?

    GROW THE F UP
    Well, given that the linked thread is about Alex Normal... None of your examples really fit. Maybe try reading it first. Also, it may help you understand what he meant by harassment, since you know, the rest of his sentance wasn't clear enough for you.

    You may want to take back that last little ironic capslock tantrum after that.

    Also a difference in playstyle can be considered harassment and is a justifiable kick.
    (3)
    Last edited by Whiteroom; 10-14-2015 at 03:17 PM.

  2. #192
    Player
    OPneedNerfs's Avatar
    Join Date
    Nov 2013
    Location
    Gridanian at heart
    Posts
    520
    Character
    Zyxt Fair
    World
    Tonberry
    Main Class
    Summoner Lv 80
    Quote Originally Posted by Whiteroom View Post
    Also a difference in playstyle can be considered harassment and is a justifiable kick.
    A difference in playstyle is not harassment. It IS however, a valid reason to kick.

    Anyways, at this point, I don't think any intelligent discussion can be had since the opposing side refuses to consider any points/facts/data/evidence that are presented.

    Sorry ps4 players who want an in game parser equivalent to the current 3rd party parser pc users have access to. Its not gonna happen I guess.
    (3)
    Last edited by OPneedNerfs; 10-14-2015 at 03:24 PM.

  3. #193
    Player
    Whiteroom's Avatar
    Join Date
    May 2014
    Posts
    1,635
    Character
    T'erra Branford
    World
    Jenova
    Main Class
    White Mage Lv 80
    Quote Originally Posted by OPneedNerfs View Post
    A difference in playstyle is not harassment. It IS however, a valid reason to kick.
    Depends on the difference does it not? If someone refuses to use the method the rest of the team is, and causes multiple wipes, would it not fall under trolling, which is harassment? It's definately the option I would pick on the list.
    (4)

  4. #194
    Player
    Ryel's Avatar
    Join Date
    Sep 2011
    Posts
    610
    Character
    Ryel Altaria
    World
    Excalibur
    Main Class
    Samurai Lv 80
    Quote Originally Posted by Azazua_azura View Post
    How is "underperforming" harrassment? Seriously? So being a new player, recently came back player, or a player who is still learning content/job is harrassment?

    GROW THE F UP

    IT IS NOT HARRASSMENT TO HAVE DIFFERENCE IN PLAYSTYLE. wtf IS WITH THIS MINDSET. iT IS as much your fault, you choosing to play with a group of random players. Stop forcing such a petty ideal on others like seriously.
    You are rushing and getting angry defending a point that wasn't even made.

    I suggest you read the linked thread before getting hostile for something that wasn't even brought up.

    Quote Originally Posted by Whiteroom View Post
    Depends on the difference does it not? If someone refuses to use the method the rest of the team is, and causes multiple wipes, would it not fall under trolling, which is harassment? It's definitely the option I would pick on the list.
    EDIT: reread i'm tired lol

    Yeah it can be if intentionally done as a detriment to the group
    (4)
    Last edited by Ryel; 10-14-2015 at 03:57 PM.

  5. #195
    Player Chif's Avatar
    Join Date
    Sep 2015
    Posts
    53
    Character
    Dr' Death
    World
    Ragnarok
    Main Class
    Culinarian Lv 60
    [QUOTE=Azazua_azura;3369128]I play every class/job in this game and i conatently seek to improve myself without a parser?
    There is a difference between playing all jobs with full exp and skills and between playing all jobs with low performance this game is numbers if you don't reach the number you fail . Same as craft you have parse already when craft if you reach the number you will get HQ items if not you lose your mats hope for fast understanding.
    (0)

  6. #196
    Player
    Mature's Avatar
    Join Date
    Aug 2013
    Posts
    1,784
    Character
    Mature Rudlum
    World
    Ultros
    Main Class
    Arcanist Lv 70
    I gave you a thumbs up for this thread. An official parsing thingy for ps4 would be ace. Just to parse myself and no one else.
    (1)

  7. #197
    Player
    Cinnamon's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    16
    Character
    Kokona Kona
    World
    Ragnarok
    Main Class
    Warrior Lv 90
    I fully support the idea of parsers for console users.

    There is a huge amount of players underperforming without even knowing that they are doing something fundamentally wrong. Only parsers or very hard solo content with harsh DPS checks would potentially be able to change this situation. Very hard solo DPS checks would lock out some players from playing the game though, while parsers would just show them that there is room to improve without locking them out.
    You could ask "Why is it bad that people are underperforming? The game should be fun! Everybody should just play the way they like!" and I could do little to argue against that, but from my point of view that's not what games are about. In the old days you were not able to clear a level or progress in any way if you would not adhere to the ruleset the game forces upon you. I believe that being able to maximize performance based on what the game throws at you is what makes games fun… but maybe I'm just a misguided old school soul.
    That being said… if a game is designed in a way that some people are unable to tell if they are doing good or bad it's a design flaw (from my point of view). I could go on and on about why MMORPGs create this situation way more often compared to single player games and how gaming has changed over 30 years, but that's not really the point of my post.

    It's a combination of personal beliefs, gaming history and thinking about what games should and should not be about that culminates in my point of view. Yeah, you can legitimately choose another point of view and honestly I couldn't do much to deconstruct something like "Everybody should be able to progress regardless of their knowledge of the game. Requiring people to read tooltips and think about rotations is too much of a hassle for most people! Games are only about fun and things like min/maxing are not fun. Games are not a meritocracy, they are only about escapism and being able to immerse oneself in a fantasy world." - since it's a possible view with a merit of it's own. It's just that I personally don't play games for that reason.

    It amounts to two positions clashing with both sides covering some parts of their beliefs to get a better standing. This "game of discussion" on the other hand has some merit, too… even though it doesn't really serve the purpose of winning someone over.
    (1)
    "Nothing is foolproof to a sufficiently talented fool."

  8. #198
    Player
    Jetstream_Fox's Avatar
    Join Date
    Jun 2014
    Posts
    747
    Character
    Syvic Zivota
    World
    Seraph
    Main Class
    Archer Lv 81
    Quote Originally Posted by ShanaShirayuki View Post
    Where do you think optimal rotations and skill usage came from? Numbers. And the numbers came from parsing with hours of spreadsheet work along with trying different abilities and when to use them. The game itself doesn't do a good job teaching players how or when to use their skills. Also, a fighting game is very different from an MMO, there are multiple things: the number of frames a character has when they jump or use an attack, should I use cross-ups, will they use this ability on wake-up, etc.

    Well that's very easy to break down

    1. You learn the skills and rotation by playing the game, the parse also doesn't tell you "HEY PLAYER USE THIS BUFF AFTER THAT SKILL TO GET A HIGHER DAMAGE INPUT" we learn that through experimentation WHICH we already have the means to do with standard striking dummies.

    2. While the games are different they have high similarities. You mention grappler vs rush down? How they play is different along with their skills, yet we have to actually practice to know the limits of the styles, same with Ninja and Summoner. Different play styles, different game type same logic applies to learning.

    3. Frames are you kidding? EVERY game has frames each character has, you can get killed popping hollowed ground because not all frames registered when that boss hit you, you can get interrupted in a fighter if a punch doesn't register it's hit before a kick.

    Honestly if think the concepts behind training in a game are different from one genre to another I can't help you there. Spending a few hours training on a fighter and 4 hours learning a class on a MMO are the exact same thing, you're learning how to play. Honestly it's like you players who want parse have no sense on what makes improvement.

    The player still has to MANUALLY input the skill in order for the parse to say if it is higher or not, the parse WILL NOT TELL YOU WHAT TO DO IF YOU DON'T ALREADY KNOW. And I hate to break it to ya, but if a player is doing something wrong with their rotation at level 60 chances are they don't care, they disregarded the toolkit or they are doing it intentionally. A parse won't help with that at all, because again IT DOESN'T PLAY THE GAME FOR YOU.
    (4)
    Last edited by Jetstream_Fox; 10-14-2015 at 08:56 PM.

  9. #199
    Player
    Sapphic's Avatar
    Join Date
    Oct 2013
    Posts
    2,308
    Character
    Sapphic Meow
    World
    Odin
    Main Class
    Monk Lv 90
    Quote Originally Posted by Chif View Post
    You know when I see you character is galaka and your main is blm this is more than enough for me to know that is your dps is low .
    That line, with all due respect, shows your ignorance of the differences between FFXI and FFXIV.

    For a start, there is no Galka in 14 ^_^

    For the main point. Racial differences in stats is so small between races in 14 that it is nigh innoticeable in performance. Even in XI, in the early days, yes it made a difference as the numbers where small. Yet with seekers and the gear have bigger and bigger numbers the difference between races became less and less valid.

    The difference between a Lalafell caster and a Ro caser is, when same geared and same level is unnoticeable at max level. It only has a very minor difference whilst levelling early and numbers are smaller.

    But calling out a Ro caster as being obviously low DPS because of their race choice is, as I've stated before, ignorance of FF14.
    (5)
    Last edited by Sapphic; 10-14-2015 at 08:54 PM.

  10. #200
    Player Chif's Avatar
    Join Date
    Sep 2015
    Posts
    53
    Character
    Dr' Death
    World
    Ragnarok
    Main Class
    Culinarian Lv 60
    Quote Originally Posted by Sapphic View Post
    That line, with all due respect, shows your ignorance of the differences between FFXI and FFXIV.
    For the main point. Racial differences in stats is so small between races in 14 that it is nigh innoticeable in performance. Even in XI, in the early days, yes it made a difference as the numbers

    The difference between a Lalafell caster and a Ro caser is, when same geared and same level is unnoticeable at max level. It only has a very minor difference whilst levelling early and numbers are smaller.

    But calling out a Ro caster as being obviously low DPS because of their race choice is, as I've stated before, ignorance of FF14.
    Their is little difference between each race but this little difference very important When you doing hard raid or new contact some ppl wiping in A3s at less than 1% , if you want to be the beast in your job you have to choose beast race for doing maximum results .Iwas answers hes questions did he asking you to help him?
    (0)

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