I gave you a thumbs up for this thread. An official parsing thingy for ps4 would be ace. Just to parse myself and no one else.
I gave you a thumbs up for this thread. An official parsing thingy for ps4 would be ace. Just to parse myself and no one else.

I fully support the idea of parsers for console users.
There is a huge amount of players underperforming without even knowing that they are doing something fundamentally wrong. Only parsers or very hard solo content with harsh DPS checks would potentially be able to change this situation. Very hard solo DPS checks would lock out some players from playing the game though, while parsers would just show them that there is room to improve without locking them out.
You could ask "Why is it bad that people are underperforming? The game should be fun! Everybody should just play the way they like!" and I could do little to argue against that, but from my point of view that's not what games are about. In the old days you were not able to clear a level or progress in any way if you would not adhere to the ruleset the game forces upon you. I believe that being able to maximize performance based on what the game throws at you is what makes games fun… but maybe I'm just a misguided old school soul.
That being said… if a game is designed in a way that some people are unable to tell if they are doing good or bad it's a design flaw (from my point of view). I could go on and on about why MMORPGs create this situation way more often compared to single player games and how gaming has changed over 30 years, but that's not really the point of my post.
It's a combination of personal beliefs, gaming history and thinking about what games should and should not be about that culminates in my point of view. Yeah, you can legitimately choose another point of view and honestly I couldn't do much to deconstruct something like "Everybody should be able to progress regardless of their knowledge of the game. Requiring people to read tooltips and think about rotations is too much of a hassle for most people! Games are only about fun and things like min/maxing are not fun. Games are not a meritocracy, they are only about escapism and being able to immerse oneself in a fantasy world." - since it's a possible view with a merit of it's own. It's just that I personally don't play games for that reason.
It amounts to two positions clashing with both sides covering some parts of their beliefs to get a better standing. This "game of discussion" on the other hand has some merit, too… even though it doesn't really serve the purpose of winning someone over.
"Nothing is foolproof to a sufficiently talented fool."
Btw only ps4 uses dont have parse pc user havit from more than 2 years and ithink pc users more than ps4 users .


The differences in race stats between players is absolutely negligible to the point where it essentially doesn't matter. Implying that this was the cause of a wipe implies that every player was operating a 100% efficiency (perfection) and couldn't meet the check.
The reality is that is likely not the case and the loss from the impact of missing a dot refresh, forgetting a buff, messing up a rotation, and so on is infinitely more applicable than racial stats as these things happen all the time. People make mistakes. You cannot assert perfection in a vaccum and then blame stats for a wipe.

I agree, I think its only fair that PS4 users get the same treatment as PC users. so it is a good idea to have some kind of dps measurement on PS4. Good post btw, and I support this.




There is no official parser for PC or Playstation so asking for the same treatment for PS4 players isn't accurate. Those using 3rd party software are technically breaking the TOS. I'm all for personal parsers and for the option to opt out of a group parser if that is the choice of the individual.


As I mentioned earlier, there needs to be some way to measure costs vs ROI. That is irrelevant if SE decides to take the "moral highroad", so to speak. You can't measure the cost of possibly providing a negative environment for their game, if that's their concern. As in, it doesn't matter how much they could make if the value of maintaining a certain boundary within the game environment is more important to them.There is no official parser for PC or Playstation so asking for the same treatment for PS4 players isn't accurate. Those using 3rd party software are technically breaking the TOS. I'm all for personal parsers and for the option to opt out of a group parser if that is the choice of the individual.



As has been brought up multiple times in this thread, that's never been SE's reasoning. All of the interviews where they're asked about it, their concerns are about their software interacting with 3rd party software.As I mentioned earlier, there needs to be some way to measure costs vs ROI. That is irrelevant if SE decides to take the "moral highroad", so to speak. You can't measure the cost of possibly providing a negative environment for their game, if that's their concern. As in, it doesn't matter how much they could make if the value of maintaining a certain boundary within the game environment is more important to them.
When in doubt, assume sarcasm


To be fair, I wasn't suggesting that was their reasoning, only that if maintaining the climate currently existing is valued to them then it's hard to put a $ figure on changing it.
Regardless, 3rd party software is kind of irrelevant to what's in the game right now. Being worried about another program interacting with theirs is not really a valid reason to exclude some feature within their own software. (well, I suppose in a different context it could be).
And I'm not saying you are wrong or anything, but it just doesn't make sense if they chose to not include a in-game parser simply because they were worried about 3rd party parsers. Which leads me to believe it's really about the environment they want to create/maintain for their players and their reputation as a company more so than being worried about what a 3rd party application can do.
Last edited by whiskeybravo; 10-15-2015 at 03:04 AM.


I got parsed last night. It was great. I had the best dps in the party.
...I am the tank.
Our parser was kinda horrified their own number was so low.
The other party members requested their numbers and then we had a productive discussion on how to improve dps. But, we're all friends and FC mates. I still think a self-parsing option should be available (not required) for everyone. And I'd like to know how I'm doing dps wise in dungeons, not only when running with my parsing friends.
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