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  1. #10
    Player
    MentheusDreyar's Avatar
    Join Date
    Jul 2015
    Location
    Uldah
    Posts
    121
    Character
    Mentheus Dreyar
    World
    Cerberus
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Kallera View Post
    There isn't going to be a console developed parser that won't be outdone by a PC developed parser eventually. It will cause the problem of scaling difficulty, as now the assumptions will be made of the performance of people that have access to whichever parser is updated for the latest content and creeping features developed by the PC fanbase. This can be far away from anything SE develops officially, and end up putting console players back in the same boat.
    While we might have superior tools within the parser for PC, such as real time telegraphing of data that happened during the fight, the core functionality which is essentially a glorified calculator will remain exactly the same which is all we really need in most cases for the general player base. Everything else is icing on the cake for the min/maxers and technical people. As long as the core functionality is updated nothing else really matters too much.

    So i don't get what you mean by scaling difficulty? Might be the way you worded it for my sleep deprived brain

    Assuming you mean scaling difficulty of new content based on parsers, no it won't SE will continue to design content based on their decisions as they have always done. AKA Lv + ilv and whatever they deem suitable as an average DPS for that combination. A parser won't affect that as they do their own internal testing and likely won't change their method from what they do now.

    If i'm wrong please elaborate on that
    (4)
    Last edited by MentheusDreyar; 10-18-2015 at 05:34 AM.