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  1. #11
    Player
    whiskeybravo's Avatar
    Join Date
    Nov 2013
    Posts
    2,840
    Character
    Whiskey Bravo
    World
    Leviathan
    Main Class
    Warrior Lv 100
    If they were to implement in official parsing app, by what logic does it become a tool for harassment? You don't even know how it's going to be implemented.

    IMO, the best way to implement it would be just personal dps. Something like a counter, similar to the gil counter, just a HUD element that can be moved around with a digital read out of dps at that moment. Additional feature would be a battle report that you can view after an instance/encounter that breaks down damage dealt, encounter time, things like crit rate or skill usage would be cool, relevant information that competes with 3rd party apps.

    To minimize harassment there are 2 things: the only thing visible while in the encounter is your own dps meter. The battle report after the instance could be limited to your own damage, or it could show the groups numbers with names erased and only showing the role. That way it would be more difficult to harass someone after the fact (though, there is still the chat log and stuff that might show peoples name afterwards).

    They only really need to develop something for ps4. It wouldn't be that advantageous to develop a PC app. For one, PC apps are free. SE would have to do everything the free apps can do, and hopefully a bit more, to get users to stop using 3rd party apps and use the official one. For PS4 there is no competition. They can sell us something (and I'd be willing to pay $15-20) that only gives the most basic of information. We need to give them some idea of how much could be earned vs the cost of design/implementation. If we could get enough ps4 users from enough servers to say, "vote on this link if you'd pay $10-20 for an official ps4 damage app", then we can help SE can weigh development cost vs ROI and maybe they can get something moving on it.
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    Last edited by whiskeybravo; 10-13-2015 at 01:44 AM.