Yeaaaah... I'm all down for more open world danger but... you see... my experience with this community (Actually, it's more like a thing everywhere) is:

1) SE introduces hard content. People demand nerf.
2) SE introduces easy content. People want hard content.

HW tried to bring some sense danger back and some relevancy to the new overworld map. They first failed when FATEs weren't profiteable and hunts only lasted for a bit until people got all their things upgraded and/or the upgrade elements were added to the LAW store. This expansion surely looks like an empty box, like when 2.0 was released (We actually have more things to do compared to these dark times). Granted, not all the content is appealing to everybody, but I'm sure, as the next patches go live, the dev. team will start to shape their world to make it more "relevant" for everybody, depends on what you consider "relevant", that's it.

HW maps are way bigger and it saddens me to see them so empty... however, I'm not a game developer at all, so I can't come up with ideas that could bring them back to life. So, I put my faith on the users with a nice vision for that subject and the dev. team themselves, as they gather or create ideas to revamp the current system.