Quote Originally Posted by Atoli View Post
It heals some HP. With a potency of 600. At most 3 times in a row (or 6, if you get new aetherflow stacks in between and do not need to use them on anything else). It's no magical save-all skill like Benediction or Essential Dignity that gains potency when the tank's HP get low. It's just a slightly weaker version of Cure/Benefic II, with the slight advantage of being instant cast (which Benefic II is pretty often, as well, so not really any gain). It doesn't even have the special traits anymore that it had in ARR that made it useful for situations where healing spells that rely on potency got useless due to anti-heal debuffs on the tank (like in the Ramuh fight). Now it's just a weaker healing spell. So please tell me "what that spell does"...

Lustrate still bipasses the healing debuff in Ramuh btw, because it's considered an action with a potency, not a spell. So there's one thing the spell does. xD

BUT anyway, I'm not trying to call you out. It's just Lustrate is an amazing spell. 600 potency, instant oGCD heal is no joke. Also you're almost never at that point where you need to spam it more than once if you're taking care of your primary role first. Being an instant cast heal is not a 'slight' advantage.

As for the DPS thing, generally people are talking about raid scenarios where you have a WHM taking care of the healing part. In dungeons, things can get sketchy depending on the party, but honestly the Fairies make healing so lenient. I actually can't figure out any reason as to why you're unable to find more downtime to DPS. In dungeons, SCHs have the perfect tools to add DPS in almost every scenario.