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  1. #1
    Player

    Join Date
    Oct 2011
    Posts
    1,561

    Opinions on Desynth

    So I am torn between picking my final desynth class, it is between ARM, LTW or WVR.

    What do you think is the best choice or which would you pick?

    My other desynth classes are BSM and CUL. I admit CUL was mostly because I spend a vast amount of time fishing in game plus has minion and some outfits which can be gained from it.
    (1)

  2. #2
    Player
    PotatoWafflez's Avatar
    Join Date
    Aug 2013
    Posts
    280
    Character
    Endless Paradox
    World
    Cerberus
    Main Class
    Gladiator Lv 1
    From my experience WVR and LTW gear tends to drop more often than ARM so its slightly less hassle.

    So would lean more towards recommending one of those myself seeing how I haven't bothered to try and level my ARM up for a while now.
    (1)

  3. #3
    Player

    Join Date
    Oct 2011
    Posts
    1,561
    Okay, if that is the case then that might narrow it down to between the final two. It is annoying because there is no clear and obvious one better than the other type option hence why stuck on which to pick. As far as I can tell no armour ones can desynth things into unique vanity gear or into unique minions unlike CUL.

    CRP desynths housing items I think, CUL vanity gear and minion, BSM primal stuff like weapons. Not sure about GSM but I think does desynth some housing things too or ALC but I felt probably should pick an armour type class for last desynth option. I am open to changing that opinion though if GSM or ALC has a compelling enough reason, but I do not know what reason that would be personally.

    It would of been nice if SE had designed the desynth class options to be more unique and offer more unique outcomes rather than just better or worse chance of getting mostly same things for some of these classes. But then again maybe people would feel like they are being punished if like a classes desynth option but not the class recipes or vice versa. Still...I would of preferred more unique outcomes for each desynth class personally.
    (0)
    Last edited by Snugglebutt; 10-12-2015 at 03:20 AM.