Quote Originally Posted by Whocareswhatmynameis View Post
I think one of the thing ffxi did really well, is have lots of different content at different skill levels. So you did the stuff you wanted and worked your way up to the harder stuff like salvage and einherjar. Instead of multiple modes of same content. If only FFXIV devs could figure out how to do something like that.
Eh. FFXI kind of went in the opposite extreme, being considered notoriously non-beginner friendly. They don't want to go in that direction as it won't appeal to the current MMO audience, though I do agree they could offer some tougher dungeons for those who want them.