Quote Originally Posted by Viviza View Post
Why? Why do all the secondaries need to be more stat = more good? Why is this bad design?

I can tell you why I think it's good design. I think it's good design because it forces decision-making upon the user..
It doesn't force decision making. You're not making a decision.

You either have enough, or you don't. That isn't a decision. And in a game where buffs don't refresh, combos don't progress, and threat isn't produced on a miss, missing is not acceptable.

You either hit the cap, or you don't, and anything over the cap is just padding for when you kill this boss and move on to the next one. Accuracy is an outdated stat, and it needs to go. FF14 lacks interesting substats, and the effect they have on your character are often unnoticed. Even the most visible of them (Speed, since you can measure your GCD) doesn't give you a notable change without parsing except in rare circumstances (Like the bare minimums to do certain rotations, openers, etc)