Finally will the NPC introducing you tot he minigame be wearing the Vermillion armor?



Finally will the NPC introducing you tot he minigame be wearing the Vermillion armor?
sorry abit off topics:
I know the devs already tested this. From each devs what are there favorite minion and why they enjoy it?


I know I alluded to this in a previous question about expansion of LoV:
With Triad being able to be played in various open world locations throughout 2.0 and 3.0 world maps
Will LoV be playable the same way or on a different scale? To me it could work like a Pokemon or Yo-Gi-Uh style battle in the open world.



Since minions will get attack and healing animations is it possible to make a puppet master class with minions?

Is this the best thing ever?
Sort of on topic, but not also. The first thing I bought in this game was my Mammet, and I love the fact you can get a version for each city-state. So to the question.
Will some of the awards for this possibly include new Mammets? Maybe an Ishgardian one? Or an Imperial one? Or Ala Mhigan even?
Much Mammet Love! \O/
I would hope long term players will be rewarded through their minions, for example the Cait Sith Doll being a 1.0 collector's edition minion having a more powerful attack than some minion you can easily acquire in game. Also the longer term Veteran Reward minions (Wind up Goblin, Gilgamesh, Nanamo) being some of the stronger minions as well. Is that the case? If not, how will attributes be determined for these types of minions?
Will players experience a higher drop rate for minions in previous dungeons, primarily the Crystal Tower raids?



With the merchminions, that might cause the same pay-to-win issues that another user brought up with the Cash shop minions. So I'd limit it to the vet rewards best.I would hope long term players will be rewarded through their minions, for example the Cait Sith Doll being a 1.0 collector's edition minion having a more powerful attack than some minion you can easily acquire in game. Also the longer term Veteran Reward minions (Wind up Goblin, Gilgamesh, Nanamo) being some of the stronger minions as well. Is that the case? If not, how will attributes be determined for these types of minions?
On topic, would the rarity of the minion be a factor in its power, would say a Baby Opo-Opo or Galekitty be stronger than the Wind Up Airship or Wind up Alphnaud for example?



Would the Minions be essentially Blue Mages? To be more specific, would they or the player have the ability to have them learn attacks form monsters or the players leveled jobs to use along with their unique skills?
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