Please reread my post. I know they would be level-synced and that their potencies would be nerfed. I said as much here:
And here:Even if our levels were to be synced and we maintained our moves, we would still have a ridiculous advantage that would make each and every dungeon a cakewalk.
Now, bring a level 60 MCH into the same dungeon with those moves (although nerfed), and you have several rotations available to you.Firstly, no, I did not state that "more" of something was bad. I never even came close to it. I actually stated the exact opposite. Please don't twist my words. In my example, I said that a level 15 CNJ might give up trying to heal a WAR who has 20k HP. This is not "bad" -- this is literally impossible. There would be no point in it, especially in a level 15 dungeon. They would run out of MP.However, your missing one thing.
Your saying "More" of something is bad.
A healer who heals more is bad?
A DPS who DPSes more is bad?
A Tank who tanks better and deals more damage is bad?
No, the group has to adjust to that, which makes them better actually.
That, in itself is a challenge.
You've also simplified my statement about DPS to the point of being outright erroneous. I stated that a DPS who can consistently rip enmity away from a lower-level tank or a DPS that kills things so quickly that the other DPS doesn't have time to learn how to use their class would be bad.
I also never stated anything about an overgeared or over-leveled tank. I mentioned a tank that could not hold enmity due to being out-leveled by everyone else, but not what you've stated.
The funny thing is, I was literally just in a guildhest where the tank, a Gladiator, was near the bottom of the enmity chart on the boss -- even below mine, and I was healing. Because almost everyone was much higher-leveled than he was. This isn't a matter of "learning how to tank better" or anything of the sort. It was literally impossible for him to keep enmity from me if I dared attack the boss. The only thing he learned was that he couldn't hold enmity from people that out-leveled and outgeared him, even when synced.
And in case you're wondering, I only had access to Malefic, Combust, and Benefic. And I never used Combust. Seeing how horribly my small advantage worked out for the tank in a simple guidlhest, I would dread to see what your suggestion would do to dungeon runs.



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I LIKE the fence. I get 2 groups to laugh at then.


