


RNG is RNG. You could run it once as a low level and get the drop, or 500 times unsync and not get it. Being level 50 doesn't increase your chance of getting the item nor makes it any easier to obtain when it's a random drop.In the case of glamour, it means they must have at least one class at 50 or higher. Then they can just run those low level instances, solo or duo, un-synced to farm as much gear as they want, as long as it takes to obtain it. There is no need to implement a new system for this.


Yes it does. Experience, gear (even when sync'd down to the level of the content), the ability to lead players to complete content faster, OR to go in solo and brute force your way through a dungeon in mere minutes...
The unsynced feature makes it inherently easier to complete low level content. That's the whole point of it. If a player does not use this to acquire glamour equipment, mounts, or just to feel powerful, then that's their choice but there is zero point to an alternative to it when the feature is already here.



But does it increase the drop rate? No it doesn't. So what if you can complete it faster when you still have to run it 30 times? That's the point of the token system.Yes it does. Experience, gear (even when sync'd down to the level of the content), the ability to lead players to complete content faster, OR to go in solo and brute force your way through a dungeon in mere minutes...
The unsynced feature makes it inherently easier to complete low level content. That's the whole point of it. If a player does not use this to acquire glamour equipment, mounts, or just to feel powerful, then that's their choice but there is zero point to an alternative to it when the feature is already here.
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