Quote Originally Posted by Kassiekane View Post
As the title suggests.

-Pretty much every melee attack is aoe to some degree
-Ranged dps actually have to aim
-Animation locks on every skill (because we all love animation locks)
-Every class/job has a self heal, and dodge/block ability that you can use every 5-10 seconds

Would anyone prefer this over the traditional combat we have now?
Action combat in this game would be amazing, though maybe you went a bit too far with the suggestions. As you have it, there would be an reduction of roles and trinity game play. While it sounds good, making MMO's single player and getting rid of the trinity has never worked all that well. Loosing the group focus of this game would be to its detriment in my opinion.