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  1. #1
    Player
    Kling-Klang's Avatar
    Join Date
    Aug 2014
    Posts
    482
    Character
    Kling Klang
    World
    Odin
    Main Class
    Red Mage Lv 90
    No. I think action combat is great but I prefer ffxiv combat, a bit more time to think about what I will do next and what the boss does.
    I liked TERA combat but it was just so fast, too fast for me.
    (10)

  2. #2
    Player
    AeraLure's Avatar
    Join Date
    Aug 2015
    Posts
    246
    Character
    Aera Lure
    World
    Cactuar
    Main Class
    White Mage Lv 60
    I would probably like it better but, having said that, it can be done poorly and the system here works well enough for casters.
    (0)

  3. #3
    Player
    Stormfur's Avatar
    Join Date
    May 2014
    Location
    The World of Darkness
    Posts
    2,807
    Character
    Hex Pathcrosser
    World
    Leviathan
    Main Class
    Dragoon Lv 72
    I played TERA simply for the combat but it was so split-second-do-this-all-the-time-or-wipe that I gave it up. I'd like to see some action oriented moves but also some strategic ones that force you to think and plan ahead.
    (0)

  4. #4
    Player
    DeceptionsWrath's Avatar
    Join Date
    Aug 2013
    Posts
    243
    Character
    Anita Rathkamp
    World
    Leviathan
    Main Class
    Weaver Lv 60
    I would much rather have action combat to be honest. The combat now is sooooo boring, idk how it ever got approved. I mean every encounter is the SAME rotation ever time. Trash mobs for melee classes work the same as bosses, same rotation. It makes me sleepy just playing melee classes. Not sure how ANYONE can find this combat "fun" honestly. I play WHM now and prey people do not dodge aoe's just to break stuff up a bit. We just need more control over stuff, why can a PLD not block @ will? Why leave it up to RNG? Seems silly to me.
    (1)

  5. #5
    Player Iagainsti's Avatar
    Join Date
    Apr 2014
    Location
    Ultimecia's Castle
    Posts
    1,309
    Character
    Iagainsti Kilamanjiro
    World
    Zalera
    Main Class
    Marauder Lv 60
    Quote Originally Posted by DeceptionsWrath View Post
    I would much rather have action combat to be honest. The combat now is sooooo boring, idk how it ever got approved. I mean every encounter is the SAME rotation ever time. Trash mobs for melee classes work the same as bosses, same rotation. It makes me sleepy just playing melee classes. Not sure how ANYONE can find this combat "fun" honestly. I play WHM now and prey people do not dodge aoe's just to break stuff up a bit. We just need more control over stuff, why can a PLD not block @ will? Why leave it up to RNG? Seems silly to me.
    Because it's a traditional RPG, you get stats and Rng, been like this since tabletop; only difference is the comp rolls the dice for you.
    (2)

  6. #6
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by DeceptionsWrath View Post
    We just need more control over stuff, why can a PLD not block @ will? Why leave it up to RNG? Seems silly to me.
    Because people also complained about manualy clicking on the shield skill to block during 1.x

    (5)
    Last edited by Felis; 10-08-2015 at 04:06 AM.

  7. #7
    Player
    Sandpark's Avatar
    Join Date
    Sep 2013
    Posts
    744
    Character
    Kronus Magnus
    World
    Midgardsormr
    Main Class
    Summoner Lv 70
    Quote Originally Posted by Felis View Post
    Because people also complained about manualy clicking on the shield skill to block during 1.x

    People have no problem holding up a shield in Dark Souls or Eso. It didn't work here because the combat system. Why would it make sense holding a shield up when most other skills are auto attack or GCD.

    Screw speed, bring tactical depth cause speed doesn't cover lack of tactics. Get rid of Auto-attack and GCD and this game's combat is close to Dark Souls if enemies were smarter. I'd prefer the combat to be closer to 1.23 or FFXI personally. Let TP/MP dictate when I use a skill not some timer to Sadam Hussein my rotation or flow.
    (2)
    Last edited by Sandpark; 10-08-2015 at 04:19 AM.

  8. #8
    Player
    Rokke's Avatar
    Join Date
    Dec 2015
    Posts
    1,624
    Character
    Novia Marius
    World
    Balmung
    Main Class
    Gunbreaker Lv 80
    Yaaaaassssss~ I played TERA for a few years and the fast paced healing was ridiculously fun. It took me a while to get used to XIV's slower pace and tbh, if it weren't for race/gender locked classes I'd probably still be playing TERA more.
    (1)

  9. #9
    Player
    Fredco191's Avatar
    Join Date
    Dec 2013
    Location
    Within your device
    Posts
    1,654
    Character
    Viglundur Krummason
    World
    Jenova
    Main Class
    Viper Lv 100
    It’d be fun... until I play Bard.
    (1)

  10. #10
    Player
    Kohdo's Avatar
    Join Date
    Feb 2017
    Location
    Ul'dah
    Posts
    387
    Character
    Kodoyaki Takoyaki
    World
    Sephirot
    Main Class
    Black Mage Lv 64
    FFXIV's combat works really well, but I'd still love an action combat system. Maybe in the next Final Fantasy MMO.
    (0)

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