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  1. #4
    Player
    seekified's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    896
    Character
    Karis Angara
    World
    Cerberus
    Main Class
    Dragoon Lv 80
    The values are worked out mathematically by the players themselves by hitting a training dummy for a very long time, then changing your equipment so your stats change, then hitting the dummy again for a very long time. You record this information in a program that will not be named and compare the numbers, then work out how much each stat adds to your damage output.

    At the moment, the theorycrafters are still discovering discrepancies and new stuff with these numbers, so we can't trust them to be 100% right all the time but they definitely give us an idea.

    Say that you have two MCH gear pieces, both have the same amount of DEX but one gives 10 DET and one gives 10 CRT. 10 x .125 is less than 10 x .140, so the piece with crit will add more to your damage output (if measured over a long fight, at least). Skillspeed is fun because it speeds up your casting and skill use, but generally is a very bad stat compared to DET and CRT for most classes other than BLM (and DRG to a degree because it makes our rotation flow better up to a point), even if skillspeed was improved in the expansion.
    (0)
    Last edited by seekified; 10-07-2015 at 07:12 PM.