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Thread: Samurai

  1. #11
    Player
    Noha85's Avatar
    Join Date
    Jan 2015
    Posts
    17
    Character
    Noha Wholgan
    World
    Moogle
    Main Class
    Marauder Lv 65
    Before any new job out,dev should work on the one whe have now,quite a few of the chose made on the jobs are crappy
    (0)

  2. #12
    Player
    Cheraa's Avatar
    Join Date
    Aug 2015
    Posts
    182
    Character
    Cheraa Zedd
    World
    Odin
    Main Class
    Paladin Lv 60
    Don't worry. Yoshi already mentioned that we will see new jobs earliest in 4.0 with a new Expansion.
    (0)

  3. #13
    Player
    Marxam's Avatar
    Join Date
    Aug 2013
    Posts
    2,284
    Character
    Blackiron Tarkus
    World
    Leviathan
    Main Class
    Marauder Lv 90
    Then next tank class should be this. There needs to be a tank that benefits from the blunt reduction given by the monk.



    I also agree with SAM being a dps. The last thing we need is a job that focuses on parry as its main mitigation tool, especially in FFXIV where parry is and after thought.
    (0)

  4. #14
    Player
    Dhex's Avatar
    Join Date
    Aug 2013
    Posts
    1,006
    Character
    Jadus Salaheem
    World
    Ultros
    Main Class
    Marauder Lv 90
    I'd rather not see another tanking class before they address current imbalances and prove they are working to avoid poor design concepts in the future.
    (0)

  5. #15
    Player
    Khalithar's Avatar
    Join Date
    May 2015
    Posts
    2,555
    Character
    Khalith Mateo
    World
    Mateus
    Main Class
    Paladin Lv 100
    I could honestly see samurai going as either tank or dps though I'm fairly sure any new thing we get will be strictly Job only rather than something like say... Arcanist that can eventually go dps or heals. That being said, if Sam were to be a tank, I'd rather see it based on the Blademaster in Bravely Default. A class that specializes in damage reflection and countering to mitigate damage. With appropriate caps and potencies in place to prevent it from being overpowered of course.

    That being said however, the game needs another two handed melee weapon class that isn't a tank. We already have the 2h axe and the 2h sword for the tanks, for that reason I could see Samurai as being a tank that shares the same armor as drg's.
    (0)
    Last edited by Khalithar; 10-08-2015 at 03:30 PM.

  6. #16
    Player
    Sirius-Khan's Avatar
    Join Date
    Sep 2014
    Posts
    141
    Character
    Alucard Greywulf
    World
    Balmung
    Main Class
    Black Mage Lv 60
    If SAM used the Iaido form of removing sword to attack then immediately sheathing while using the sheath to parry or block in instances could end up with some cool animations that wouldnt be too fast moving for a tank.
    (0)

  7. #17
    Player
    TacoBell's Avatar
    Join Date
    Sep 2015
    Posts
    28
    Character
    Leonmitchelli Galette
    World
    Adamantoise
    Main Class
    Gladiator Lv 60
    yo man we dont need a 4th tank we got enough problems as it is lol
    (0)

  8. #18
    Player
    Evae's Avatar
    Join Date
    Oct 2015
    Posts
    19
    Character
    Evae Blackhart
    World
    Midgardsormr
    Main Class
    Dark Knight Lv 60
    They should focus on addressing issues with the jobs already existing. Then focus on creating more jobs options from the existing classes. Like Marauder could go into a Berserker dps job, Archer could become Ranger, more DPS than bard with no support skills. Rogue could become Blue Mage or Dancer, Pugilist could give in an evasion based tank job like Brawler or another DPS like puppermaster. Red mage could be from gladiator. There's a lot of jobs they could create from the already existing classes and they would be easier and faster to create.
    As for SAM, i would rather see it as a DPS. We need another melee 2h DPS.
    (0)

  9. #19
    Player
    Freyyy's Avatar
    Join Date
    Mar 2015
    Posts
    1,079
    Character
    Freyja Redgold
    World
    Moogle
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Evae View Post
    snip
    They already said that they'll never do that again. They regret the decision they took with SMN and SCH both being tied to Arcanist.

    And for the "They should fix the already existing jobs before creating new ones" seriously guys. We're gonna have new job(s) for every expansion. It's a completely normal thing. Job balance comes in patches, new jobs are coming with expansions. That's how it works and one will never prevent the other from happening.
    (1)

  10. #20
    Player
    Misha_Tameshigiri's Avatar
    Join Date
    Feb 2015
    Posts
    51
    Character
    Misha Tameshigiri
    World
    Diabolos
    Main Class
    Dark Knight Lv 60
    Evasion based tanks aren't plausible in FFXIV's tanking meta of fluff damage > tank buster > repeat until boss dies.
    A tank who can't guarantee he won't die to the tankbuster will be the last pick at all times.
    (0)

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