That's a good point. I agree that gatherers need to have an endgame too, but that doesn't mean that the crafting endgame has to revolve around gathering as heavily as it currently does. But perhaps the most salient point is something you've already articulated: namely, gatherers don't like favors either. Now I agree with your unsympathetic position, but if anything, this supports my point even more, because the fact of the matter is: favors suck; they're poorly designed and universally frustrating. So isn't this even more evidence that the endgames for *both* crafting and gathering need to be reworked in some way?
And for the record: I concede that favors became much better after the change in 3.07, but if you're starting from "atrocious", you still end up with "bad."


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