Quote Originally Posted by randysquirrel View Post
We went from fighting on the hand of a god to, as far as I can make out, fighting in someone's basement

I know it's unpopular, but ONE of the best thing about coil imo was after hours of struggling to kill the next turn, being rewarded with the story cutscene of what epic thing would happen next, what was the next twist in the story etc. I liked that. But it had to go, because casuals wont settle for watching the CSes on youtube. So now we get the whole story upfront, and it's about cheese
This soooooo much. That was the main pull of coil for me. Why I keep improving my gameplay, why I was willing to spent countless hours wipping to something just to in the end have that reward. Alex is just there... it doesn't invoke anything resembling that push to do it. I do it because my friends want to do it and I enjoy the challenge but it's not pulling me in like coil did.