What I find to be most unappealing is just how dull most of the areas are. Coils had some interesting features in relation to colour, but Alex is just all grey and bland. Everything just feels the same, and I know they are limited as to what they can create to maintain the aesthetic, but they could have done a little more. Even thinking about the first coils there was a lot of difference, oranges and blues then into reds, there was a lot of variance.

In relation to savage not being popular, I think it could work if savage was released first then normal mode later. The people who would run normal mode would be less likely to complain (although there would have to be something else for them to do in the meantime), but the hardcore people would be able to jump straight into the action and the fights wouldn't feel stale. This would mean adjusting difficulties to make up for the lack of gear but it's better than no one running the content, because then it is just a waste of resources that could go into making more content.