Woe to the poor Bard who gets to witness a Dun Scaith run where NONE of the tanks have Awareness cross-classed.
Woe to the poor Bard who gets to witness a Dun Scaith run where NONE of the tanks have Awareness cross-classed.
I guess I bumped into someone who goes on the forums and spotted my post from the other day. I was doing a level 50 dungeon by myself and having a fairly average run, when it was over, while I was typing up "take care" one of the party members said they hope that my girlfriend and I have a good anniversary and quickly left.
So, I wanted to say thank you, kind stranger. I'm very sorry that I didn't have the chance to commend you or thank you in game. We did indeed have an amazing day (it was actually last month, I ordered my gift fairly late so we only received it recently). And thank you for giving me a nice story to share. I hope you see this post as well.
Last edited by Kallistra; 04-28-2017 at 06:45 AM.
Artwork belongs to twitter.com/PeachPii
Pretty «Cure»
Dark Knight and Warrior
Married Selli 2020
So last night I joined a Bismarck group to help some newbies get a clear on a whim, and managed to get the whistle that dropped after joining farm groups for weeks. Apparently that stroke of luck leeched all of today's luck, because it's been... well.
Zurvan Farm Attempt #1: It was just... very, very slow and awkward. The tank seemed to be made of paper so there was no hope of stance dancing, and during the latter phase DPS just kept standing there for Wave Cannon and Southern Cross, so unsurprisingly, we go down like a pack of dominoes. After a few more runs like this, I give up.
Zurvan Farm Attempt #2: Turned out to be Sophia... I'm 90% certain this said Zurvan birb farm, but oh well, I can do Sophia too. Or not. DPS are flying off from Aero, running towards the blue tether, tanks don't swap and get annihilated... I ask if this is a farm, and apparently it's a clear for their friend. I stay to help them out, but evidently "clear" meant "carry" and "friend" meant "half the group." It was obvious none of them knew what they were doing, so I left.
Weeping City Attempt #1: Slow. Very, very slow, but the crap fest doesn't kick in until Ozma. The other alliances are messing up in imaginative new ways, my co-healer doesn't know what a raise is and sleeps through most of it, our BLM drop meteors next to us, another DCs, while the others go off to "help" the other groups because they "have no DPS." This goes on for about four wipes, until I point out they're really just screwing with raid mechanics and getting us all killed. The group gets very defensive, and I'm met with a black screen; turns out my entire alliance was from the same FC, which explains a lot. Just grateful to finally be out without a penalty, I move on to...
Zurvan Farm Attempt #3: Why? Because I hate myself, that's why. "Clear for a friend and then farm." No problem. We start off with my co-healer dying to the first set of fire circles... okay, maybe they're the newbie. No problem. Things rapidly head south however when Zurvan hits Soar and he's only at 83%; I was out-DPSing the DRG, who I realised was the proud owner of a Makai weapon. Circles then get overlapped, we all die. Take 2 doesn't go much better; DPS is still craptacular, (82%!) but we survive Soar... only for my co-healer to run into the AOE with their marker and kill us all.
At this point, I'm beginning to think I should just put down my controller and slowly walk away...
Last edited by Lunaxia; 04-28-2017 at 07:54 AM.
To the party I had in Sohr Kai I would like to apologize. I have no excuses for not noticing that I had cleric stance on. I should of noticed, I ran ast during HW story and have ran it in dozen of dungeons.
Ty to the monk who said I did fine but I know I can do better and should of.
Was put into Aurum Vale for my Mentor Roulette and was paired with two Moogles that were too great to handle; especially keeping their cool with the tank we had. So here's a little appreciation post to them if they happen to lurk among these forums! Stay great you two. <3
((If someone can teach me how to put these pictures in one of those compressed boxes I'll switch it to that to take less room.))
This is exactly what playing the game is all about! Having fun C: Such posts make my heart warm upWas put into Aurum Vale for my Mentor Roulette and was paired with two Moogles that were too great to handle; especially keeping their cool with the tank we had. So here's a little appreciation post to them if they happen to lurk among these forums! Stay great you two. <3
Oh boy here we go, this just happened. So I'm leveling WAR and I'm a new tank. I go into Cutter's Cry. Right away there is a MCH with a wizard hat and other weird gear and he says "Still getting gear please be patient." Okay, weird but whatever. Everything goes okay but I notice the WHM keeps letting me die and like only casting regen on me when my HP is low. In the next room the MCH runs over to a chest and pulls like 6 mobs, kills us and logs off completely. WHM says kick me bro. Me and the MNK say, no. He says "No? Ok" I know what's going to happen. A DRG comes in. I pull the next pack. Healer lets us die like I thought. DRG says something about it and he says "Oh he wants to be kicked? Don't kick him I've got the time." So after the WHM tries to kill us some more times, he finally leaves and I told the DRG what happened cos he was confused. Then we got an AST and finally a party of normal people.
The only thing I KNOW I didn't do that well was the princess ant boss, but I did get agro pretty quickly on all the adds and I was keeping hate the whole dungeon so not sure if he wanted to leave because I was bad, because I had that happen to me twice before as a tank.
Sounds to me like he was just a lazy jerk with no patience for new players, which unfortunately is just something that happens in the duty finder on occasion. As someone who normally tanks the one thing I could point out-
In my experience, if the healer is competent at all, the tank does not aggro the princess's adds. Instead, the healer throws a HoT on the tank while the tank keeps the boss in the middle of the room and they themselves run to the wall, kiting all of the adds with them via healer-aggro. The princess isn't that difficult on her own, she doesn't have that much HP and she hits like a limp noodle, but some of the adds that spawn just spam heals on her. They also despawn when she dies, so kiting them out of range of her makes the fight much, much faster. It's a common strategy and most of the people I run into already know it, but to be on the safe side I usually double check that the healer is cool with kiting and knows what to do before I pull.
~ My FF14 IG account ~
https://www.instagram.com/rymmrael/
~ Interesting FF14 fan creations to check out ~
https://aetherflowmedia.com
http://www.eorzeasntm.org/
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