Do you know Roger van der Weide's Dissidia Final Fantasy parody? This DRK reminds me a lot of his version of Kefka (this part to be more precise).

Mentor roulette : Odin.
I was the healer.



Just a general thing rather than calling out individual runs. I'm only just over six weeks into the game, but why do some tanks (even at high level) run off from start before getting Protect, or drop to 50-60% health within a few seconds of taking damage from 2-3 mobs, or sprint off around a corner and pull 20 mobs while the rest of us try to catch up?
I am playing WHM and SCH and I don't mind being in full heal mode if necessary for the whole run, and if I can I also don't mind getting in as much DPS as possible, but I am curious is there some reason why this kind of thing seems to happen every 6-8 runs? I mean, there are some *awesome* tanks I've run across in DF, and great DPS, etc. And yes, when I tried a few dungeons in leveling for Summoner there were some less than stellar healers, but I'm not sure why I drop or nearly drop these tanks even when chain healing them with everything I have. An occasional "woops" is one thing, but sometimes, it's like this the whole way.
(And yes, I have screw ups too and fail when I should have been able to save someone, so this isn't about how I'm saddled with players who aren't up to my standard, I'm just really baffled how this happens.)
Last edited by tinythinker; 05-24-2016 at 06:37 AM.
...An entire party lied to me about two months ago then during a Cutter's Cry run then.
"Hey, you can help the Black Mage by singing Foe for them."
"Isn't it a level 45 skill?"
"Yeah, it's a level 45 skill."
God dammit, and I believed it ever since. Even though I sub-main Bard and never bothered to check for myself after the run.
ADSAGA-BLAH *hurls monitor out the window*
i'm guessing they're not using cooldowns in those first few seconds while they are positioning the mobs maybe? Just guessing.Just a general thing rather than calling out individual runs. I'm only just over six weeks into the game, but why do some tanks (even at high level) run off from start before getting Protect, or drop to 50-60% health within a few seconds of taking damage from 2-3 mobs, or sprint off around a corner and pull 20 mobs while the rest of us try to catch up?
There's nothing worse though than a tank that insists on attempting half the dungeon in like 2 pulls while not popping a single cooldown. Then we get the "heals plz" in chat >_>
I had a DRK today in Ex Roulette that did not use Grit. My Garuda was pulling mobs off him.




Did...did they take Merri's guide on how to DRK seriously?
Link for those who haven't seen it:
https://www.youtube.com/watch?v=3Q1cr5udb-8
Been leveling DRK and given the road the job quests take, the macros at least appear to be thematically correct for the role. ^_^Did...did they take Merri's guide on how to DRK seriously?
Link for those who haven't seen it:
https://www.youtube.com/watch?v=3Q1cr5udb-8
I dunno, something about it screams macro expressions and using your angst to kill the enemy...


Yesterday I, on a baby CNJ alt, got a fresh out of the box DRK (their only other job was 55 WHM) with no hands, wearing super low level INT jewelry, who wanted to pull the entire dungeon. It was one of the most miserable Sastasha runs ever.
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