So should I have used my swiftcast to raise players who die immediately after being raised instead? I suppose an argument could be made, that on occasion, they might be able to do more damage than my singular glare - if they didn't keep dying immediately.
Let me tell you all a story, a story of Shadowkeeper. A different party. It was just me and the tanks. I used my swiftcast to raise the other healer about a dozen times. We get LB3, I finally use this LB3. Everyone is back up! .... EXCEPT wait! They all die several seconds after being raised to avoidable AoE wasting our LB3, straight back to me and the tanks, the three of us against the Shadowkeeper! Glare would have been more useful on a swiftcasted glare, huh? Glare instead of wasting the time casting that LB3!