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  1. #24321
    Player
    Rasikko's Avatar
    Join Date
    Jan 2018
    Posts
    1,394
    Character
    Rasikko Rakitto
    World
    Lamia
    Main Class
    Dark Knight Lv 64
    Quote Originally Posted by Mavrias View Post
    Yeah? Not what you said? Really?

    Any healing job can heal through large pulls. Its a problem with the player not the tools if theyre struggling under decent conditions.

    I play on controller and do plenty fine. Being on a controller isnt the issue. No one's considered new at level 71. People will be expecting you to play like a healer who's leveled manually to 71, whether you bought a job boost or not.
    I'm a controller player myself. Can heal/tank/dps just fine, flip flopping between xbars and hotbars mapped to my keyboard's number pad, and my trusty mouse for panning and all that.
    (0)

  2. 10-06-2019 03:33 PM

  3. #24322
    Player
    RyuSaarva's Avatar
    Join Date
    Dec 2014
    Posts
    1,094
    Character
    Ryu Saarva
    World
    Phoenix
    Main Class
    Bard Lv 90
    Quote Originally Posted by Mhaeric View Post
    No, Provoke is still the same ability as before although I don't know if the enmity lead it gives you is specifically +1 or not. The ability hasn't undergone any functional changes, and is meant to be able to guarantee peeling a mob off of another player if they grab aggro. This mostly happens during a running pull these days. Tank swapping isn't really much of a thing anymore, but that's not because of any changes to Provoke or Shirk.

    "Gesture threateningly, placing yourself at the top of a target's enmity list while gaining additional enmity."
    it has, the first google result tells me that provoke generates 350k worth of bonus enmity now at level 70.
    (0)

  4. #24323
    Player Mhaeric's Avatar
    Join Date
    Apr 2012
    Location
    Vancouver, BC
    Posts
    2,141
    Character
    Mhaeric Llystrom
    World
    Balmung
    Main Class
    Red Mage Lv 97
    Quote Originally Posted by RyuSaarva View Post
    it has, the first google result tells me that provoke generates 350k worth of bonus enmity now at level 70.
    It still doesn't change the fact that it's still a "put you at the top of the list plus some extra enmity" ability which is functionally identical to what it was before. 350k damage worth of enmity is just a larger window of extra enmity than before which just amounts to icing on the cake. Using it on cooldown for that unnecessary enmity gain might even potentially make it worse on the off chance it does happen to be needed like losing a mob during a running pull and it's still on cooldown.
    (0)

  5. #24324
    Player
    MitsukiKimura's Avatar
    Join Date
    Aug 2019
    Location
    Malboro
    Posts
    644
    Character
    Mitsuki Akiyumi
    World
    Malboro
    Main Class
    Reaper Lv 100
    I remember this one quite well
    Saw a PF up for The Twinning and one tank that needed help running it so I decided to help not knowing what I got myself into.
    15 seconds in he's pulling mobs with Holy spirit, using only holy spirit to attack, when he ran out of MP, he did single target attacks. He did this past the first boss, almost up to the 2nd boss. I asked him if he could use aoe attacks to keep mob aggro.. No response. Kept using Holy spirit. Next batch of mobs come.. Holy spirit... I had aggro for most of the dungeon run. Got to final boss.. This is where I lost my insanity. Boss mechanics happen, tank runs through frozen lasers, party gets hit with it, tank runs into another laser. Both DPS die. Im barely alive, I manage to get them both back up, tank runs into laser, he dies, I end up tanking, Im down to no MP. We wipe. Tank repeats this several times, I ask him to please not run through the lasers.. No Response. DPS are now starting to question their sanity. So one of the DPS had to brb, tank finally answers with a "ok"... I went silent. Did couple more pulls, tank still runs into lasers... End up calling Vote to abandon.. There have been times where I've dealt with struggle being an Astro but this story.. I still feel the cold chills down my spine when I think about it.
    (14)

  6. #24325
    Player
    MPNZ's Avatar
    Join Date
    Sep 2013
    Posts
    691
    Character
    Nephie Elz
    World
    Lamia
    Main Class
    Archer Lv 90
    Quote Originally Posted by Mavrias View Post
    Yeah? Not what you said? Really?

    Any healing job can heal through large pulls. Its a problem with the player not the tools if theyre struggling under decent conditions.

    I play on controller and do plenty fine. Being on a controller isnt the issue. No one's considered new at level 71. People will be expecting you to play like a healer who's leveled manually to 71, whether you bought a job boost or not.
    Issues with the tank are also valid as using cooldowns does not excuse other missteps on part of the tnk like over pulling, improper CD use, et cetera. The assumption that it meant "the tank didn't use any CDs" is 100% your assumption. SRSLY, look up the meaning to devil's advocate

    Quote Originally Posted by Hugowulf View Post
    These are some of the weirdest excuses I’ve seen anyone pull from thin air. Granted, number two makes sense, if the ast said anything in chat.
    1) is like a problem because controller players have to use more inputs and maximizing divination can lead to ignoring the tank altogether
    2) is the most plausible because the roles require different mentalities, and the most common occurrence because of returning players and the success of ShB. OMG, I've totally wiped a few parties that way
    3) is basically life stuff, and... Srsly, just try healing with like a really high fever spiking mid-dungeon...
    (2)
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    Ewwwwwww, it's all glowwy again!

  7. #24326
    Player
    DumdogsWorld's Avatar
    Join Date
    Mar 2018
    Posts
    636
    Character
    W'kohrahx Tia
    World
    Balmung
    Main Class
    Dragoon Lv 80
    Quote Originally Posted by Disc_Hunter View Post
    I have to hard second this. I'm going to make a macro soon that basically says "if you waste GCD's on Clemency, I'll have to make up for your awful DPS by not healing you. Good luck." I outright refuse to heal a single time after I see a PLD cast Clemency. You're making things slower and being an obnoxiously bad player by using that if the healer is alive. I want no part in enabling that mindset.
    I have an honest and serious question, coming from somebody who has never played a PLD.

    Is Clemency really that bad compared to other similar abilities used by other jobs/roles? I can generally pop Second Wind and Bloodbath without virtually any dps loss.
    (0)

  8. #24327
    Player
    MPNZ's Avatar
    Join Date
    Sep 2013
    Posts
    691
    Character
    Nephie Elz
    World
    Lamia
    Main Class
    Archer Lv 90
    Quote Originally Posted by Rasikko View Post
    I'm a controller player myself. Can heal/tank/dps just fine, flip flopping between xbars and hotbars mapped to my keyboard's number pad, and my trusty mouse for panning and all that.
    Yeah, this can depend a lot on several factors that include: player ability/condition, connection speed, server stability, Playstation Network stability, et cetera. The controller setup alone has like a few issues including targeting non party members for healing as well, so it's not like there are zero issues with it. It's also possible that they auto tageted themselves, or just that inputs were not registering due to stability issues
    (0)
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    Ewwwwwww, it's all glowwy again!

  9. #24328
    Player
    MPNZ's Avatar
    Join Date
    Sep 2013
    Posts
    691
    Character
    Nephie Elz
    World
    Lamia
    Main Class
    Archer Lv 90
    Quote Originally Posted by Rasikko View Post
    I'm a controller player myself. Can heal/tank/dps just fine, flip flopping between xbars and hotbars mapped to my keyboard's number pad, and my trusty mouse for panning and all that.
    Quote Originally Posted by DumdogsWorld View Post
    I have an honest and serious question, coming from somebody who has never played a PLD.

    Is Clemency really that bad compared to other similar abilities used by other jobs/roles? I can generally pop Second Wind and Bloodbath without virtually any dps loss.
    Actually, it's really good, which is why PLD can clear a boss if they use it properly. It just becomes a habit after soloing fates and stuff
    (1)
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    Ewwwwwww, it's all glowwy again!

  10. #24329
    Player
    Pepsi_Plunge's Avatar
    Join Date
    Nov 2018
    Location
    Limsa Lominsa
    Posts
    927
    Character
    Pepsi Plunge
    World
    Lich
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by DumdogsWorld View Post
    Is Clemency really that bad compared to other similar abilities used by other jobs/roles? I can generally pop Second Wind and Bloodbath without virtually any dps loss.
    Well, Clemency is not a oGCD you can use freely between your rota, it's an GCD. Which means when you use Clemency you can't continue with your rotation in this time window, losing DPS.
    So yeah, if possible let the healer do their job while you keep on AOE. It's usually faster that way - unless the healer can't keep you alive otherwise of course.
    (2)
    Last edited by Pepsi_Plunge; 10-06-2019 at 08:43 PM.

  11. #24330
    Player
    Miracle_Diva's Avatar
    Join Date
    Jun 2017
    Posts
    451
    Character
    Burning Winter
    World
    Cerberus
    Main Class
    Sage Lv 100
    Quote Originally Posted by DumdogsWorld View Post
    I have an honest and serious question, coming from somebody who has never played a PLD.

    Is Clemency really that bad compared to other similar abilities used by other jobs/roles? I can generally pop Second Wind and Bloodbath without virtually any dps loss.
    It depends.
    I see a lot of tanks in dungeons that don't use CDs but spam Clemency instead so I just stop healing them and just dps
    (3)

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