See, another of the million things I didnt know :O Thank you!!!Just as a tip, any and all debuffs you can Esuna have a little bar on the...I can't recall if it is top or bottom offhand...That shows how much longer the debuff is on. Any you cannot Esuna won't have it. It's actually really handy in new instances to know when you can just ignore the debuffs, unless you are like me and Esuna every time you see red in the buff bars.
White Mages who don't holy. Red Mages who use their single target rotation on double trash pulls. Why must you be the way you are? When I have 12 mobs surrounding me I have no idea why I'm seeing jolt on your cast bar.
I was mass pulling skalla and at that one really big pull before the second boss I burned every cooldown and every resource and our dps couldn't even kill one monster in that time because their damage was atrocious. To give you an idea, the samurai never once used any iaijutsu besides midare and the black mage didn't cast a single fire IV/Blizzard IV/Foul the entire run, that bad.
At first I thought they were bots until they called me toxic for mentioning how our dps was low. Only the healer (an ast) was doing any real work. I blacklisted the two dps and feel bad for any party that groups with them.
Kinda ironic considering most red mages spammed scatter on single targets last expansion.:P
In Carbuncle (Japanes data center), Using duty finder for first time fighting Ifrit in MSQ
The fight went relatively easy, After watching the after-fight cutscene, the rest of the group was still there cheering and congratulating me, made me feel warm and fuzzy inside.
I just cant win on pull timers.
Last expansion someone lost their mind that I didn't start a countdown for them because they queued for sigmascape 1.0 with their zeta relic on. Now I start a countdown as barrier goes down for alphascape 1.0, all of 10 seconds, cotank immediately turns on tank stance despite mine already being on and pulls (and they had a bonus).
Damned if you do, damned if you don't.
Please continue attempting countdowns, there's nothing more annoying than not knowing whether or not to expect one and being forced to start hardcasting veraero then interrupting the cast as the tanks just stand there then hardcasting it again and interrupting the cast again because the tanks are still just standing there. You get to picture. The sooner tanks make their intentions known the less i have to deal with that bs in normal raidsI just cant win on pull timers.
Last expansion someone lost their mind that I didn't start a countdown for them because they queued for sigmascape 1.0 with their zeta relic on. Now I start a countdown as barrier goes down for alphascape 1.0, all of 10 seconds, cotank immediately turns on tank stance despite mine already being on and pulls (and they had a bonus).
Damned if you do, damned if you don't.
I learned today a valuable lesson: 1) It's a bad idea to heal (or gain more routine in healing) when you are still kinda sleepy. 2) It's even more a bad idea if the dungeon is Quarn xD and a DRK not aware of his defensive CDs (as I tend to forget them in sometimes as well, I'm not blaming here). The poor (experienced) MNK had to solo the last sliver of health at 1st boss due to 1). I don't know why, but it was a weird mix of my heals feeling rather weak-ish and the DRK's HP dropping during rather biggish (I think?) mob pulls fsat enough that full-time healing was necessary. Luckily, it worked out 99% of the timeI guess my gear wasn't the "best" for my this level range.
Just a proud bad-skilked player
Oof, I just remembered this one lol. Did Bardam's to level my DNC a lil yesterday and got the most confusing sprout SAM ever. They would randomly stop attacking, die in almost every single trash pull due to standing in AOEs, and my crystal ball told me that they only did an avg of 600 dps. On trash pulls. To compare, I did around 3.5k or so -I think?- per pull. They never got over 900 dps the entire dungeon. How is that possible? :<
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