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  1. #20121
    Player
    Sabora_Makingai's Avatar
    Join Date
    Jun 2016
    Location
    Ul'dah
    Posts
    97
    Character
    Sabora Makingai
    World
    Exodus
    Main Class
    Ninja Lv 80
    Quote Originally Posted by MetalSnakeXI1 View Post
    Alphascape has it easy on tanks(except midgardsormr) as most of the mechanics don't even target them compared to what DPS and healers have to deal with

    I can't tank high end content cuz Tankxiety and I still need to practice tankswapping on a controller.

    Doing positionals as a Dragoon/Monk main myself sucks on alphascape (midgardsormr loves making you travel a mile between his flank and rear),which led me to either A/pick monk and stick on a boss's flank while using the flank rotation and True North it when it's time to Damage burst or B/not pick melee at all and stick to BRD,SMN and RDM.

    Granted I can do the bootshine rotation on chaos and to a certain extent the other omegas during downtime but it's still cumbersome

    None of the fights in alphascape(minus Chaos who is easier than the SB ex-primals) feel like they were designed with melee players in mind yet it's mandatory to have melee there especially Dragoon and Ninja.And don't even get me started on dumb 1 minute mechanics u never see again for the rest of the fight like bulwark which is only there to say "HEY REMEMBER NIDHOGG,REMEMBER THAT ACTUALLY GOOD FIGHT?" or level checker where your vision is obstructed by the LC's big head model which lead to many many wipes cuz people couldn't see their Ferrofluid partner's sign which is literally the definition of artificial difficulty especially when in every other instance u see the LC his size is smaller than what he is in o11s.
    I think I have to disagree with you to an extent. While yes O9S is childs play, O10S is heavy tank mechanics, O11S has it pretty evenly split between tank and DPS, but O12S? That fight is like 100% tank mechanics. Minus HW dps basically just sit there and hit the boss.
    (0)

  2. #20122
    Player
    MetalSnakeXI1's Avatar
    Join Date
    Aug 2018
    Posts
    448
    Character
    Saleemius Arishiani
    World
    Goblin
    Main Class
    Bard Lv 90
    Quote Originally Posted by Sabora_Makingai View Post
    I think I have to disagree with you to an extent. While yes O9S is childs play, O10S is heavy tank mechanics, O11S has it pretty evenly split between tank and DPS, but O12S? That fight is like 100% tank mechanics. Minus HW dps basically just sit there and hit the boss.
    in O11s all u have to worry about is mustard bomb, pantokrator 2 and maybe 1 or 2 tank LB3s depending on how your party handles red fists.

    You don't even have to worry about colored fists at the beginning cuz unless a DPS or healer dies not a single fist will spawn on the tanks, and the giant fists is something the entire party has to deal with in order

    I didn't deny o10s is hard on tank hence why i said "except midgardsormr"

    I can only speak for o12s on the omega M/F part cuz in there u mostly worry about tankbusters and local/remote resonance + the numbers mechanic.

    I couldn't make it to Final omega(and for reasons I mentioned before I gave up on that) and I can only speak of that from guides I saw and yes that's indeed a taxing fight on tanks
    (0)

  3. #20123
    Player
    Xarion's Avatar
    Join Date
    Feb 2019
    Posts
    16
    Character
    Angry Tomato
    World
    Sargatanas
    Main Class
    Arcanist Lv 60
    So I decided to do eveling roulette, get that dark hold dungeon. We load in tank says " I'm pulling everything" so he does that, dies then leaves immediately after. Me and the rest of the party " what the heck just happened???!"
    (1)

  4. #20124
    Player
    Ceridwenae's Avatar
    Join Date
    Mar 2016
    Posts
    473
    Character
    Kheeziah Toastie
    World
    Zodiark
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Xarion View Post
    So I decided to do eveling roulette, get that dark hold dungeon. We load in tank says " I'm pulling everything" so he does that, dies then leaves immediately after. Me and the rest of the party " what the heck just happened???!"
    Ah, The Dorkhold. <3 Was the tank standing in the purple stuff when grouping mobs?
    (0)

  5. #20125
    Player Dualgunner's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
    Posts
    2,942
    Character
    Lilila Lila
    World
    Coeurl
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Aurelius2625 View Post
    I'm one of THOSE tanks. My pull philosophy is thus, "Wall to wall, or not at all", and "Big D*** no Grit". I start in tank stance, tagging with Unleash if it procs from unmend, or otherwise Abyssal, and then once I stop it's: "TBN, drop grit, throw down salted earth, AoE"
    Worth noting the context here is Brayflox Normal Mode lol

    Also what Aramina said.
    (0)

  6. #20126
    Player
    Rilifane's Avatar
    Join Date
    Oct 2015
    Posts
    1,580
    Character
    Esther Harper
    World
    Zodiark
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Ceridwenae View Post
    Ah, The Dorkhold. <3 Was the tank standing in the purple stuff when grouping mobs?
    If he died so fast, I doubt it.
    Isn't that the best thing about Darkhold? Pulling everything from one crystal to the next, barely taking dmg when standing in the veil and everyone, including healer, can go nuts with dps? Had the time of my life when I finally got Holy
    (1)

  7. #20127
    Player
    Ceridwenae's Avatar
    Join Date
    Mar 2016
    Posts
    473
    Character
    Kheeziah Toastie
    World
    Zodiark
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Rilifane View Post
    If he died so fast, I doubt it.
    Isn't that the best thing about Darkhold? Pulling everything from one crystal to the next, barely taking dmg when standing in the veil and everyone, including healer, can go nuts with dps? Had the time of my life when I finally got Holy
    I mean, that's what I'm trying to establish. You might want to overshoot the crystal veil spot when tanking to ensure a ranged mob behaves and follows properly, but then you doubleback to the purple zone. Everyone goes 'nanas with AoE and it's happy fun time... so a tank wanting to pull everything would surely, surely know that? Usually. Regardless, leaving after death is a bit silly.

    And yeah, Holying the Dorkhold is a thing of beauty.
    (1)

  8. #20128
    Player
    Jimmymagic's Avatar
    Join Date
    Oct 2018
    Location
    Ul dah
    Posts
    230
    Character
    Hector Dragonslayer
    World
    Coeurl
    Main Class
    Marauder Lv 80
    Ok leveling all my jobs to 50 really makes me appreciate players who know the lower level dungeons.

    So I qued up for "Yay!!!" Aurum Vale and I'm healing as AST....hmmm.....Tank decides im gonna go the western side of map and do little pulls as possible which ok with me. Both DPS's decide otherwise and run around pulling for the tank we wipe....

    And again, this happens tank speaks up and says simply "STOP PULLING MOB!" DPS's don't listen (btw it was MNK and SAM as dps Tank was DRK), we wipe.

    Third try on the first area in AURUM F___ING VALE ok! Tank manages to get to the first boss dps decide lets bring all the remaining mobs into the fight guess what happened? RIP WIPED DEAD DESTROYED....etc

    Tank leaves duty and then I couldn't believe the dps started talking smack about the tank being weak and not knowing there job. I decided to stick around for next tank.

    We wait about 3 minutes or so and we get a PLD. Almost the exact same thing happens. Except the tank went off on the dps it was awesome I cannot display exactly what he/she said but it was epic. We wipe three more times, yes that's right at total of 6 wipes in the first area of AURUM F____ING VALE. Before time expired the dps voted to kick the tank...lmao....wow...

    I re-qued after time expired went with almost all mentors and cleared without wipe or even one player dying in like less then 20 minutes.
    (3)

  9. #20129
    Player
    Sabora_Makingai's Avatar
    Join Date
    Jun 2016
    Location
    Ul'dah
    Posts
    97
    Character
    Sabora Makingai
    World
    Exodus
    Main Class
    Ninja Lv 80
    For 9 yeah I agree - Easier than EX trials
    for 10 - Heavy tank mechs yeah but if anyone messes anything up its gets ugly quick
    For 11 - Its pretty heavy on everyone (thats the point I was trying to make sorry if it didnt come off like that) especially the F*** the party shoot lasers everywhere oh-you-thought-you-were-done-with-panto2 part lol.
    For 12 - for M/F dps really just hit the boss and move out of AOE
    For Final12 - Oh-is-that-ANOTHER-tank-buster-great-im-out-of-cooldowns-hope-this-works-out pretty much sums up my opinion of the fight.

    Point was that I wasnt trying to bash your opinion, Just wanted to give you mine as a tank main.
    (0)

  10. #20130
    Player
    Rilifane's Avatar
    Join Date
    Oct 2015
    Posts
    1,580
    Character
    Esther Harper
    World
    Zodiark
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Jimmymagic View Post
    Ok leveling all my jobs to 50 really makes me appreciate players who know the lower level dungeons.

    So I qued up for "Yay!!!" Aurum Vale and I'm healing as AST....hmmm.....Tank decides im gonna go the western side of map and do little pulls as possible which ok with me. Both DPS's decide otherwise and run around pulling for the tank we wipe....

    And again, this happens tank speaks up and says simply "STOP PULLING MOB!" DPS's don't listen (btw it was MNK and SAM as dps Tank was DRK), we wipe.

    Third try on the first area in AURUM F___ING VALE ok! Tank manages to get to the first boss dps decide lets bring all the remaining mobs into the fight guess what happened? RIP WIPED DEAD DESTROYED....etc

    Tank leaves duty and then I couldn't believe the dps started talking smack about the tank being weak and not knowing there job. I decided to stick around for next tank.

    We wait about 3 minutes or so and we get a PLD. Almost the exact same thing happens. Except the tank went off on the dps it was awesome I cannot display exactly what he/she said but it was epic. We wipe three more times, yes that's right at total of 6 wipes in the first area of AURUM F____ING VALE. Before time expired the dps voted to kick the tank...lmao....wow...

    I re-qued after time expired went with almost all mentors and cleared without wipe or even one player dying in like less then 20 minutes.
    Similiar things tend to happen in Qarn.
    You can tell right away who remembers the mechanic at the first boss and the bees. Had so many tanks die because dps thought it's the best idea ever to aoe down a pack with two bees in it. And if someone runs around with 3sec or less on Doom, you can bet they're gonna tank the floor in 3...2...1...

    But Aurum Vale is a classic. It's either going really smooth because people know what to do, avoid unneccessary risks and know there's huge difference between getting synced to 49 and 50 or chaos ensures every 5 steps. Somehow there's no inbetween with AV. I honestly like that dungeon but sometimes it really makes you question humanity ...
    (0)

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