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  1. #19551
    Player
    MetalSnakeXI1's Avatar
    Join Date
    Aug 2018
    Posts
    448
    Character
    Saleemius Arishiani
    World
    Goblin
    Main Class
    Bard Lv 90
    Quote Originally Posted by Liam_Harper View Post
    I respect tanks who do pull timers in casual content so much more. Even 8 seconds or something.

    I really dislike the general attitude "it's easy content who cares" and by rushing in and playing poorly they actually slow the run down overall and make what should be easy content difficult.
    if I tank a current trial or 8 man/24 man raids i almost always have a 15 second cooldown just enough for healers to set up shields and dps to start their openers.

    If anything a smooth start makes things faster rather than hasty turbo butt pulls where things go south very quickly at the very beginning(Like certain tanks and healers I see all the time in orbonne and wonder why people wipe on cid early as they never wait for everyone to assemble)

    And while I dont start a countdown on dungeons I wait for everyone to go in and for shields and other preparations to go by before pulling.more so if someone is new if they want explanation for mechs
    (0)
    Last edited by MetalSnakeXI1; 03-17-2019 at 12:39 AM.

  2. #19552
    Player
    JasonCelic's Avatar
    Join Date
    Mar 2019
    Posts
    3
    Character
    Jason Celic
    World
    Lamia
    Main Class
    Samurai Lv 80
    Quote Originally Posted by Iscah View Post
    Alternately, "how it works" is that they lead the dungeon, and nobody had an issue with them doing it before - don't you realise they do this in Lv70 content? Of course they can handle it at Lv32. Why are you trying to steal their glory?
    So the healers lead the pack and pull hate in level 70 content? guess all the guide videos have it wrong. Guess literally every game but FFXIV has how you run dungeons run, guess common decency and knowledge that the Tank takes aggro and leads the group is wrong? Also the group did have an issue, we were just pushing forward with it. Also they pull hate with a class that is built for taking hits, not one that dies in 3 hits not counting Crits, Steal their glory no, I'm expecting so god damned knowledge in how a party should run a dungeon. If the healer leads and then promptly dies, that leaves the party stranded, the healer should NEVER endanger themselves unless there is a backup or there is a guarantee of survival because if the healer dies unless the party is good or has a means of bringing the healer back the party fails. This player clearly understood how important the healer was but instead of acting intelligently about it decided to be a toxic player by forcing the party into their way of playing, it was only out of decency that a kick vote was not started.
    (0)

  3. #19553
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 92
    Quote Originally Posted by Iscah View Post
    Alternately, "how it works" is that they lead the dungeon, and nobody had an issue with them doing it before - don't you realise they do this in Lv70 content? Of course they can handle it at Lv32. Why are you trying to steal their glory?
    Quote Originally Posted by JasonCelic View Post
    So the healers lead the pack and pull hate in level 70 content? guess all the guide videos have it wrong. Guess literally every game but FFXIV has how you run dungeons run, guess common decency and knowledge that the Tank takes aggro and leads the group is wrong? Also the group did have an issue, we were just pushing forward with it. Also they pull hate with a class that is built for taking hits, not one that dies in 3 hits not counting Crits, Steal their glory no, I'm expecting so god damned knowledge in how a party should run a dungeon. If the healer leads and then promptly dies, that leaves the party stranded, the healer should NEVER endanger themselves unless there is a backup or there is a guarantee of survival because if the healer dies unless the party is good or has a means of bringing the healer back the party fails. This player clearly understood how important the healer was but instead of acting intelligently about it decided to be a toxic player by forcing the party into their way of playing, it was only out of decency that a kick vote was not started.
    I might be wrong, but I’m fairly certain that Iscah is being sarcastic here...
    (8)

  4. #19554
    Player
    lvlagmarink's Avatar
    Join Date
    May 2014
    Location
    Garlean
    Posts
    357
    Character
    Magmarink Dragregory
    World
    Moogle
    Main Class
    Lancer Lv 80
    Quote Originally Posted by Lilseph View Post
    This is a valid complaint, calling names isn't. Some people need/want to pre-cast their openers or swap things around. I know it's casual content, but also 10 seconds-ish countdown wouldn't hurt anyone.

    Also, just as a quick note, the word you mention has a pejorative meaning as well. Like many words, they may hold many meanings.
    Oh.. i'm completely aware of the other definition but the word being used when the situation doesnt apply is simply counter intuitive.

    As for countdown, i barely do countdown except for savage and extreme primals..
    I was critisised a lot when i was using countdown during HW as a huge waste of time, now it seems to be the other way around that the playerbase wants countdown so there is just no middle ground for this.. I do however always wait for all party members to gather on the arena and wait for protect before pulling. There was one case recently in orbonne where the dps was toggling Range Limit break before i pulled, so i gave the dps some countdown before pulling the next boss.

    And lastly, not once that i have been asked nicely to use countdown properly in such contents and those who actually complain with various degree of "loltank nice pull" to the usage of swearing words die during the fight in most cases.. if efficiency is what they are seeking, i'll give it to them without even asking, I play all jobs so I know all the circumtances needed for their job action preparations.. but if they complain about countdown and died from mechanics afterward for their own fault, they cant argue with me about efficiency.

    And speaking of limit break, i begin to make a habit on using tank or heal limit break when the boss has less than 3% hp left, and the amount of time I was called out for "wasting" LB is quite a lot..
    (4)
    Last edited by lvlagmarink; 03-17-2019 at 04:34 AM.

  5. #19555
    Player
    MetalSnakeXI1's Avatar
    Join Date
    Aug 2018
    Posts
    448
    Character
    Saleemius Arishiani
    World
    Goblin
    Main Class
    Bard Lv 90
    Note to self....never heal dun scaith ever again



    Before this we wiped 3 times on Deathgaze and once on Scatach

    People kept screwing the same mechanics over and over and over again as almost 12 people died instantly to doom puddle and again died to void aero's knockback constantly

    And on Diabolos that came to it's worst as a dozen people keep dying at once from our alliance and me and my co healer AST tried our damnest to keep up...until someone from alliance B rammed us with the ball aoes that were chasing him and we wipe.

    Worst yet is the ninja in our party who declined my rezes and only took the second rez once my co-healer rezzed him......thanks for wasting my MP for absolutely nothing


    We barely....BARELY managed to scrap by and kill Diabolos.

    Healing this was a literal hell
    (4)
    Last edited by MetalSnakeXI1; 03-17-2019 at 04:53 AM. Reason: Forgot to cover one of the names.....oops

  6. #19556
    Player
    Lilseph's Avatar
    Join Date
    Mar 2011
    Posts
    1,461
    Character
    Shadow Link
    World
    Mateus
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by lvlagmarink View Post
    Oh.. i'm completely aware of the other definition but the word being used when the situation doesnt apply is simply counter intuitive.

    As for countdown, i barely do countdown except for savage and extreme primals..
    I was critisised a lot when i was using countdown during HW as a huge waste of time, now it seems to be the other way around that the playerbase wants countdown so there is just no middle ground for this.. I do however always wait for all party members to gather on the arena and wait for protect before pulling. There was one case recently in orbonne where the dps was toggling Range Limit break before i pulled, so i gave the dps some countdown before pulling the next boss.

    And lastly, not once that i have been asked nicely to use countdown properly in such contents and those who actually complain with various degree of "loltank nice pull" to the usage of swearing words die during the fight in most cases.. if efficiency is what they are seeking, i'll give it to them without even asking, I play all jobs so I know all the circumtances needed for their job action preparations.. but if they complain about countdown and died from mechanics afterward for their own fault, they cant argue with me about efficiency.

    And speaking of limit break, i begin to make a habit on using tank or heal limit break when the boss has less than 3% hp left, and the amount of time I was called out for "wasting" LB is quite a lot..
    Honestly, I feel you here. However, I do the countdown and if some DPS decides 10 seconds is too much and pulls, most busters happen almost at the begining of the fight. I let them die and then I take over. Is it petty? BUT OF COURSE! But the satisfaction is priceless. But if they don't and let the countdown finish, I just ignore them and proceed as planned. The fight would probably start with them typing just to get obliterated by mechanics as they try to be snarky/funny in chat. Those who need it will appreciate it and will perform at the best of their ability. Those who don't, will idle there for 10 seconds before the fight starts. If they are impatient and they hate waiting for 10 seconds, welp, that's on them. For those who know how to play their jobs, it's a better gain in the long run.

    I do the same thing with the LB.
    (1)

  7. #19557
    Player
    Aosha's Avatar
    Join Date
    Dec 2014
    Location
    Gridania
    Posts
    441
    Character
    Aosha Koz'ain
    World
    Odin
    Main Class
    Paladin Lv 100
    Quote Originally Posted by MetalSnakeXI1 View Post
    ... shield ticks don't seem to generate a significant amount of aggro once applied.
    Just so you're aware, "Shield ticks" don't exist.
    A shield is applied once, and then it just sits there, generating 0 enmity past the initial application.
    As opposed to Regen ticks, which mechanics wise essentially have the user passively cast a healing spell on the target over and over.
    (3)

  8. #19558
    Player
    KaleShibata's Avatar
    Join Date
    Mar 2018
    Location
    Ul'dah
    Posts
    170
    Character
    Kyzunro Shibata
    World
    Lamia
    Main Class
    Paladin Lv 80
    Quote Originally Posted by lvlagmarink View Post

    And lastly, not once that i have been asked nicely to use countdown properly in such contents and those who actually complain with various degree of "loltank nice pull" to the usage of swearing words die during the fight in most cases.. if efficiency is what they are seeking, i'll give it to them without even asking, I play all jobs so I know all the circumtances needed for their job action preparations.. but if they complain about countdown and died from mechanics afterward for their own fault, they cant argue with me about efficiency.

    And speaking of limit break, i begin to make a habit on using tank or heal limit break when the boss has less than 3% hp left, and the amount of time I was called out for "wasting" LB is quite a lot..
    I find that you're just not going to make people happy when it comes to countdowns. if they want to complain they are just going to over 90% of the time. limit break 'wasting' is always amusing for me and even moreso when it happens in way easier content...the boss is dead...does it matter?
    (0)

  9. #19559
    Player
    CodingSession's Avatar
    Join Date
    Aug 2014
    Posts
    42
    Character
    Yugiri's Girlfriend
    World
    Gilgamesh
    Main Class
    Samurai Lv 90
    Quote Originally Posted by lvlagmarink View Post
    And speaking of limit break, i begin to make a habit on using tank or heal limit break when the boss has less than 3% hp left, and the amount of time I was called out for "wasting" LB is quite a lot..
    I like this one. It sends a message to the DPS in your party that they are the ones wasting LB. As a DPS main, it annoys me when the DPS in my party (when I'm playing as healer or tank) left the LB unused.
    "But it doesn't matter that much, using LB would only make the run finished a few seconds faster!" Well, true, but unused LB is still a wasted resource. And seeing a resource wasted doesn't feel good to me.
    (1)

  10. #19560
    Player
    TheMightyMollusk's Avatar
    Join Date
    May 2018
    Posts
    7,421
    Character
    Iyami Galvayra
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    I got yelled at once for "wasting" an LB as a machinist.

    On Copperbell Mines' final boss.

    While the other DPS was dead.

    The other DPS was an archer, so it would've been the same LB anyway.

    Oi.
    (13)

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