u could still blacklist tho.Copperbell Mines.
Astrologian and Summoner and Rogue
I was tanking for the first time as a paladin
Immediately realise this is not going to go well when the summoner and Astrologian start pulling things left and right while I'm tanking manage to handle everything they throw my way until second to last pack before final boss when Astro and Summoner decide to facepull the other three packs in that corner area before the mob I was tanking purposely taking thier time to bring them back around while I'm dying die just as they arrive get rezzed I say nothing but finish pulling aggro off of those two and finish out the dungeoun both leave without a word other dps gives me a com and says good job. I get out of there and repair wishing I could have added those other two onto my blacklist.
Go to contact in the menu and it'll show the last 20 or so people u ran into iirc,from there u can either add people or blacklist them
Not that weird. I have a job where I work weird hours and can get called in at a moment's notice to cover shifts and my buddy has a toddler so he's in the same boat. However, I always tell people I have to drop because of work. If this is the case, it's polite to say so.
Thanks everyone for the replies I took a loooooong nap and did something constructive IRL and i'm all good indeed healers can't heal stupid and I hope in ShB we see a min ilvl for dungeons instead of just queing willy nilly and getting in with equipment 200 ilvls ago but I wish people would also equip the right gear and do their part can't stress that enough.
Edit: I agree with this I believe they should make it you can't que unless you have your main stat (unless it's a leveling item like Brand New Ring/Aether Earring) in every slot reaching the min ilvl or just put a ilvl to gate em because this is getting worse and worse.It utterly astounds me how much people will try to blame someone else for their mistakes.
Bad gear?
RAWR IT’S THE HEALER’S FAULT IF I DIE BECAUSE MY MAX HP IS TRASH
Stand in AOEs and die?
RAWR HEALER’S FAULT I DIED TO A PERFECTLY DODGEABLE AOE
Fail a mechanic and die?
THIS HEALER SUCKS BECAUSE THEY DIDN’T HEAL ME THROUGH NEAR INSTANT DEATH BECAUSE REEEEEE MECHANICS
Honestly. The fact that they had enough to get through the item level requirement of the dungeon astounds me (and almost makes me wish for it to be “You have to have this item level minimum in most, if not all, of your equipment slots”; at least for the left side).
Unfortunately, we are not equipped to heal stupidity. That is beyond our powers.
Last edited by Awful; 03-11-2019 at 06:30 AM.
Yeah,I once left an instance on Saint Mocciane(Hard) cuz my sister needed me to take her to the hospital.Not that weird. I have a job where I work weird hours and can get called in at a moment's notice to cover shifts and my buddy has a toddler so he's in the same boat. However, I always tell people I have to drop because of work. If this is the case, it's polite to say so.
It wasn't a big emergency but she needed me nonetheless and I explained to the party before leaving
Despite my Zurvan NM being the highlight of my alt’s week, I remembered another instance I had while working my way through 3.x. I forget which trial it was (I know it was a trial because it was 8 players—it may have been Final Steps), but there was a RDM in there who died about 5 times, and then said “Lol, if I’m being honest, I’m not paying attention right now. I’m watching Netflix.”
You don’t say.
Needless for me to say, when he died again after making that comment, I may have conveniently forgotten how to use Ascend. If you wanna watch Netflix and play, fine. But if you can’t pay attention to the content while doing it, just don’t do battle content. Please.
At least my alt has finally made it to Stormblood. Now to just get to 4.55 on her. @.@
Reporting myself.
69 dragoon. Sick of running HOH, have no idea what my buttons do.
Absentmindedly join leveling roulette without thinking it through.
Get Castrum Abania.
Hit level 70 halfway through, doing what feels to be half the damage as the healer, before just leaving dungeon.
My accessories were level 5-50.
Why does Square even permit this.
Leveling roulette as tank pops up with a "25 minutes in progress" dungeon. Oh dear.
It's Halatali, and they're up to the room before the final boss. Maybe not so bad, but I have to wonder what happened to the previous tank.
"What's been happening?" I ask.... and the only answer I get from the English-speaker is "lol".
Well then. Off we go.
Messiest Halatali boss battle ever. Nobody was getting the fireballs, so they just kept exploding on the boss.
I think the healer might have been drawing aggro from the sprites, as well. I did try to pick them up but I was trying to be on fireball duty as well.
(Ironically I'd gotten Halatali earlier in the day on my DPS alt and was grumbling about how someone kept trying to "help" with the fireballs I was already dealing with. One person per fireball set please, or you're just stepping on each others' toes.)
Anyway, got through it, but mostly that "lol" put a sour taste in my mouth.
I'd still love to know what happened to the previous tank.
----
Also a slightly weird Sastasha as healer. Not bad, just weird.
The other three were clearly together, whether a team or multiboxing - one called somewhere in the realm of "Felix the Cat" (names have been changed to protect the whatever) and the other two were both named "Helper [Animal]". Helper Tank must have been a boosted 60 because she got the first-level 'kill X enemies' achievement mid-dungeon; the others were level 30-something.
They clearly knew what they were doing, and progress was fine, just odd. At first I thought they were doing a complete clear - they took a turn down a side path in the sea caves to a clam that nobody ever bothers with; then we got to the big "pirates' base" room and took a right turn through a different group of enemies.
But then we apparently were in weird hyperefficient mode. Pulled the guard out of the Captain's Quarters instead of going in to fight him, and then - weirdest of all - they did some kind of sneaky approach to the Waverider gate where they crept along the wall and behind the guards without alerting them. Which is great and all, if you actually want to tell me you're doing that instead of letting me blunder into them so you have to turn back and fight them anyway.
Then we got to the final boss, and they just randomly stood there and jumped around for several seconds before starting the battle as normal.
So, nothing terrible, just weird. I didn't really want to commend them, and felt bad that I'd probably get theirs, so I dashed for the exit. Still got two comms.
So here is something that happened to me yesterday on the pretorium while playing my AST
One of the two warrior tanks in the party thought it'd be pretty funny to shirk me on ultima weapon
I know at least for part 1 of ultima the aggro target is kind of random until the debuff ends but in part 1 the aggro wasn't picked off till a few seconds later and even then it persisted for a while despite the lucid dreaming.....but in part two...despite having Diurnal Sect on and using Lucid Dreaming, after the tank pulls and aggroes ultima for like 10 seconds,I suddenly jumped from 7th on aggro to 1st on aggro and it stayed that way for a solid 30 seconds
Keep in mind that Diurnal Sect reduces enmity generation so there is no way coupling that with lucid dreaming that I keep this high level of an aggro unless i got actively shirked by both,in a fit of silent salt from me i rescue one of them into a laser and oh how i wish rescue's cooldown wasn't long..........uggh
It's a good thing the pretorium is easy and ultima weapon likes to use aoes more than auto-attacking cuz.....I swear as a healer you are destined no matter what to run into bad tanks specifically
Last edited by MetalSnakeXI1; 03-11-2019 at 08:30 PM.
I thought I was in for round two of my Halatali experience earlier... leveling roulette, 15 minutes in progress, and yes it's Halatali again.
But the party is midway through the final boss, the barrier is up and it doesn't offer to warp me in.
So /huh, sit back and watch the party finish the dungeon.
Easiest roulette ever.
Aery party got stuck in the starting gate for a solid 5 minutes. 2 minutes of the White Mage's cutscene, 3 minutes of the gate just not dropping even after everyone is ready.
Gonna have to guess this was caused by the White Mage experiencing some unholy levels of lag or such, as they were barely able to move, and dropped out citing "com dying" after a couple of packs.
But sure was a bizarre experience, just being stuck there for that long.
Oh yeah and the White Mage who had to leave was a first timer again. Do I have some kind of a "thou shalt not allow sprouts to see the first bosses of Heavensward leveling dungeons" -curse on me?
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