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  1. #13361
    Player
    Hasrat's Avatar
    Join Date
    May 2016
    Posts
    3,288
    Character
    Hashmael Lightswain
    World
    Zalera
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Iscah View Post
    the first thing they did was pull a mob of yarzons right into the golem boss chamber. Turns out the golem stays inert until you actually engage it, but it was a bit of a panic moment because I haven't seen anyone do that before and I thought we'd be fending it all off at once. Is that a normal strategy for some people? What does it achieve over just fighting them in the tunnel?
    One thing I'll never understand from players that HAVE TO GO FAST here is that nobody seems to know you can literally skip every mob in that underground tunnel section if you just walk. Yarzons and those spirits all aggro based on "sound" so they'll ignore you if you're walking slowly (although I think they do aggro if you walk right in front of their face).

    I've also skipped the first group of mobs before, too. You can get around them and down into the rooms pretty easily.
    (0)

  2. #13362
    Player
    Xlantaa's Avatar
    Join Date
    Feb 2015
    Posts
    1,000
    Character
    X'lantaa Lizhashen
    World
    Moogle
    Main Class
    Dark Knight Lv 90
    Let me vent a bit now.

    Can anyone tell me why when we ask the healers and tanks to do "Safe strat" in Grand Cross Delta you react as if someone killed you family? Why you react as insufferable assholes when a tank or healer ask you for use Safe strat? It is not affect DPS jobs, only healers and tanks, and you will not gain or lose DPS for that. TO the po9nt of leave the party if we agree to do the safe? What the hell, how old are you? 5 years old?

    What the hell, it is this the new "skip soar" or what? Why are you so mean with this to the point of abandon a party for this?

    And please, save your "you gain DPS for tit". Tanks and healer contribution in 3 seconds you can hit in uptime does not worth the risk.
    (1)

  3. #13363
    Player
    Rita1989's Avatar
    Join Date
    May 2015
    Posts
    632
    Character
    Nenemi Nemi
    World
    Balmung
    Main Class
    Lancer Lv 40
    Got Hauke Manor and one of the sprout dps didn't know what to do after 2nd boss after we spend 2-3 minuts explaining return he ends up exiting the dungeon by mistake after using it.
    (0)

  4. #13364
    Player
    Aosha's Avatar
    Join Date
    Dec 2014
    Location
    Gridania
    Posts
    440
    Character
    Aosha Koz'ain
    World
    Odin
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Iscah View Post
    - the first thing they did was pull a mob of yarzons right into the golem boss chamber. Turns out the golem stays inert until you actually engage it, but it was a bit of a panic moment because I haven't seen anyone do that before and I thought we'd be fending it all off at once. Is that a normal strategy for some people? What does it achieve over just fighting them in the tunnel?
    Well, never seen that happen before, but sounds like maybe they were trying to get the yarzon into a position where you wouldn't have to fight the wandering spirit? Maybe? I don't know really.
    (0)

  5. #13365
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,032
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    Quote Originally Posted by PuppytimusLeoroccanz View Post
    When things like that happen to me too in JP server I'll just use waymarks a b c on the 3 platforms(doom) and type respectively.
    Ah, I haven't used waymarks or enemy markers before and wouldn't have thought of it in the middle of battle. I should practice a bit with that.


    Quote Originally Posted by Hasrat View Post
    One thing I'll never understand from players that HAVE TO GO FAST here is that nobody seems to know you can literally skip every mob in that underground tunnel section if you just walk. Yarzons and those spirits all aggro based on "sound" so they'll ignore you if you're walking slowly.

    I've also skipped the first group of mobs before, too. You can get around them and down into the rooms pretty easily.
    You'd need a co-ordinated group for everyone to know they should walk and not run! Plus I'm not sure that it would save much time? The fight never lasts long, and you get good EXP out of dungeon monsters - which is why I'm there in the first place. (I'd be happy to fight more optional enemies, not less!)

    Skipping the first mob is, again, about player expectations as much as whether it's a good strategy or not - and while I can't replay exactly what happened, I think it was that our lancer had run forward expecting to attack as usual, but the tank veered off down the stairs instead of engaging with the enemy.

    Plus with a new player in the party, I'd feel that it's more important to do the dungeon "properly". And since we did wipe on the first boss, we would have warped back to the start and had to creep past those enemies a second time, possibly solo.


    Quote Originally Posted by Aosha View Post
    Well, never seen that happen before, but sounds like maybe they were trying to get the yarzon into a position where you wouldn't have to fight the wandering spirit? Maybe? I don't know really.
    That's my best guess. Doesn't seem worth it to me for avoiding one small enemy, but whatever works for them.
    (1)

  6. #13366
    Player
    Bloodb's Avatar
    Join Date
    Aug 2013
    Location
    The Goblet - ward 1, plot 2
    Posts
    299
    Character
    Humble Heart
    World
    Cactuar
    Main Class
    Red Mage Lv 80
    Hate when someone is pushing 1 button every 10 seconds. It's understandable with a healer.
    A lot of healers never think about doing anything but keeping the party alive. In lower level dungeons that means they get huge downtime doing nothing. Just cast 1 heal every once in a while.
    With dps it turns dungeons into 45 minutes. When they go the whole dungeon with large amounts of time between every action it's frustrating.
    Ruin <-> 10 seconds go by <-> Ruin
    Straight Shot <-> Nothing for a long time <-> Straight Shot
    Fire <-> 10 seconds of standing doing nothing <-> Fire
    (1)
    Last edited by Bloodb; 12-21-2017 at 12:04 PM.

  7. #13367
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 92
    Quote Originally Posted by Xlantaa View Post
    Let me vent a bit now.

    Can anyone tell me why when we ask the healers and tanks to do "Safe strat" in Grand Cross Delta you react as if someone killed you family? Why you react as insufferable assholes when a tank or healer ask you for use Safe strat? It is not affect DPS jobs, only healers and tanks, and you will not gain or lose DPS for that. TO the po9nt of leave the party if we agree to do the safe? What the hell, how old are you? 5 years old?

    What the hell, it is this the new "skip soar" or what? Why are you so mean with this to the point of abandon a party for this?

    And please, save your "you gain DPS for tit". Tanks and healer contribution in 3 seconds you can hit in uptime does not worth the risk.
    Unless you’re referencing a different “safe strat”, the only safe strat I’m aware of asks for the DPS that have Off-Balance/Beyond Death to disengage and stack south with the healer that has Shriek, and I believe both tanks have to disengage as well. Unless there’s another version of this strat. I’m only aware of this version, and the standard uptime strat.

    It’s unreasonable for people to get overly hostile about asking to do the “safe strat”, but uptime is the standard in PUG groups, so if you are regularly pugging v4s, I would definitely recommend learning the uptime strat just to save yourself any future headaches.

    EDIT: Looked into it a bit and found another where DPS don’t disengage, just the tanks and healer with Death Wave. That being said, I still recommend learning the uptime strat. Since every job in this game is just a glorified DPS with either a tanking kit or a healing kit.
    (6)
    Last edited by HyoMinPark; 12-21-2017 at 02:09 PM.
    Sage | Astrologian | Dancer

    마지막 날 널 찾아가면
    마지막 밤 기억하길

    Hyomin Park#0055

  8. #13368
    Player
    killstein's Avatar
    Join Date
    Sep 2015
    Location
    Ishgard
    Posts
    158
    Character
    Ark Vuilocand
    World
    Famfrit
    Main Class
    Dragoon Lv 80
    was in rabanastre and during rofocale's ultimate where you're NOT supposed to stand in the middle (yet everyone still does??), had one of our healers rescue me into the middle right before rofocale landed. popped sprint, ran back to the edge and gleefully watched said healer die to the ultimate. :')
    (13)

  9. #13369
    Player
    Lissandra's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    761
    Character
    Lissandra Heartwine
    World
    Balmung
    Main Class
    Thaumaturge Lv 90
    Random story.

    Did expert today and landed in the latest dungeon we got (the name escapes me), and the tank dies during one of the massive trash pulls and he goes, "oops, used ld (living dead) too late." And the healer asks him if he was new and he apologized and said that he bought his account. The other dps then says he was going to ragequit if there was a death again. We clear the dungeon. The end.
    (2)

  10. #13370
    Player
    Tridus's Avatar
    Join Date
    Jun 2017
    Location
    The Goblet
    Posts
    1,510
    Character
    Cecelia Stormfeather
    World
    Cactuar
    Main Class
    White Mage Lv 90
    Quote Originally Posted by killstein View Post
    was in rabanastre and during rofocale's ultimate where you're NOT supposed to stand in the middle (yet everyone still does??), had one of our healers rescue me into the middle right before rofocale landed. popped sprint, ran back to the edge and gleefully watched said healer die to the ultimate. :')
    Funny thing about that is the only time I've died to it (aside from people not killing their add) is when a friend told me you could leave the middle but didn't specify which direction to go. You need to run perpendicular to the path he's taking. If you just run away but in the same direction he's going, he still kills you.

    You take a lot of damage in the middle, but if everyone is there it's really easy for healers to pop protections and Sacred Soil makes it entirely survivable. That's why most groups still do it: suboptimal or not, it's reliable. In a DF alliance raid, that tends to be sufficient.
    (2)
    Survivor of Housing Savage 2018.
    Discord: Tridus#2642

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