Usually what I do too, my answer being "You pulled I assumed you could tank it."the bard pulled the other three mobs so I did nothing and let them kill him as he began to rage saying "How didn't you get aggro after I pulled them?" so I just said. "I did it on purpose, don't pull for me." After that he shut up the rest of the dungeon. Hopefully he wont do it again.
Had the exact same situation during a Shisui run earlier today, where a MCH thought it was funny to pull ahead of me after the first boss. Unfortunately the healer healed him, but I still said that I wouldn't pick up the mobs if he did it again.
After that he stayed in line.
Did roulette last night as PLD got the low level Manor run.
Healer had no gear on but some accessories on the left side, maybe a pair of pants. I thought they were glamour on naked, but that wasn't the case. He couldn't DPS and I was staying around 50% HP with just 3 mobs due to being hit and weak cures.
I decided I'll deal with this and pull slow. DPS decide to pull their own stuff on top of that. We all die when we took in a group of 3 plus 2 more roaming witch-bi$ches. With DPS fighting their own battles away from each other, me trying to get hate from each of them + manage the 3 mobs I had to not go after the healer that was spamming cures on me, we still ate it.
I decided to take my 30 min penalty and leave. I can deal with hasty DPS who sprint back and forth behind me and jump in circles who wants to destroy all, I can deal with an under-geared healer. Just means I pull differently, but these two clashed and I took the road where we pull less and WHM can keep me alive, that didn't sit well with the DPS. Luckily, I had Botany to do.
Still not as annoying as the time I was yelled at and booted from a 24 man raid for not using the mage DPS Limit Break...I was a healer.
Last edited by Leigaon; 07-28-2017 at 11:51 PM.
I've noticed stuff like this happening a lot, along with the hair trigger attitude that usually goes with it. I normally raise the issue politely but I've started packing Shirk so I have maximum ability to "redistribute" the mobs they've pulled for me, bonus points as I run with a healer friend often.
I don't think they understand that some dungeons we're/I'm not geared well enough to make monster pulls, even when we tell them...
I can heal a DPS that gets hit by AoEs. I can heal an undergeared DPS that gets hit by AoEs. Even if it keeps happening all throughout the dungeon run, and each time the DPS gets hit, it takes out half their HP.
But let's take into account the tank that won't pick up adds on me, does mega pulls of 8+ mobs with no cooldowns, and the fact that said DPS is a RDM, in Copperbell Mines HM, wearing a full set of ilvl 70 gear or below despite the RDM unlocking quest giving you ilvl 115 gear (and before anyone even opens their mouths, this RDM was wearing ilvl 70 left side gear), and hardcasting Veraero as well as spamming Scatter on the golem boss for whatever stupid reason...
I just snapped. It really made me realise how much healing is like cleaning a toilet: you clean it until it's sparkling, but a while later, it's dirty again. I would call it Sisyphean, myself. Yeah, sure, maybe I'm a bad/lazy AST, but you know what?
BITE ME. SEE HOW MUCH I CARE.
Was healing a Stone Vigil HM the other night, had a PLD, MCH, and RDM in the party. Everything is going along, not overly smooth as the PLD was dropping in HP fast(checked gear, and he wasn't in anything overly low - lowest ilvl was 115 I believe), even with regens, and me barely ever DPSing. We get to the part with the first enemies who turn themselves into dragons, and we wipe. After re-spawning I finally realize that the PLD didn't have Shield Oath on(they NEVER lost agro through the entire dungeon before hand). After we realized, and corrected, this the rest of the dungeon went super smooth. Had to remind them to switch to Sword Oath though for the final boss since it doesn't attack whoever has agro on it.
Queue'd up for leveling roulette for dem sweet clusters as tank, ended up in Doma Castle 2 mins in. At first I assumed the initial tank had dropped at the start so I was like, 'ok, I don't mind running this fully because I like this place'.
Pulled the first set of mobs and didn't continue on because I only pull what I'm comfortable with and the party we had didn't have the best AoE (actually, most party set-ups have questionable AoE's at best, and I don't trust pugs to do it properly so better safe than sorry). Healer wants me to pull big, meanwhile me and the dps are doing our thing.
Told off the healer, I don't have to follow *his* rules.
I didn't find out until the end of the run why the initial tank left though. Turns out that one did pull big, but the healer couldn't keep up (even on standard pulls he let me get dangerously low at times and he wasn't even dps-ing much). Not surprised that tank left then.
Edit:
I may sound a little salty here, and am really tired so I probably shouldn't have run the roulette in the first place. But I wanted that cluster because I am selling the materia to save up for a small house in Shiro.
Last edited by The_Shang; 07-29-2017 at 03:02 AM.
Queued up for Omega2.0 Normal mode on SCH. PT is going fine until about 10-15%, PT misses a mechanic everyone dies except me and another DPS. DPS tanks boss while I raise WHM and SMN, healer gets tank up but they all go down immediately. Lb3 is close to being active so I kite boss with some DOTs and Broil, LB pops, I raise everyone, win.
I'm preparing for the moment where I can finally screenshot my first 7 comm run...nope.
2 comms. Two. Wtf y'all...
I gave up on understanding that kind of logic a long time ago already. I can go as healer into DF and heal/dps/raise/tank and even prevent situations that would have caused wipes in most cases. Other healer for example just stands there or cast stone IV, stone IV, stone IV, stone IV, dies, raised, dies again etc. Hell I can even hold hands with the tank during situations were I shouldn't have to play off tank as a healer, but you know what, I get 0 comms. Then I go as dps and I am the biggest dxxxx, call people out, kick people, tell them to go fxxx themselves and what not, end up with 7 comms. There's no logic lmao.
As a healer myself I get where you're coming from (Two seems to be the average amount of commendations we get for any kind of run for some reason). However you do have to consider that the only person looking at your screen is you and the rest of the party is likely not always paying attention to what you are casting or doing at any given moment, if at all.
If you do have a situation where a lot of the party died but you still managed to clear it thanks to your ability to micro manage deaths, healing and mechanics there is still a problem for your fellow party members to overcome...
"Man that healer did a real good job, would not have gotten through it without them... But err... which healer was it?"
So about 50% of the time the other healer is probably unintentionally getting your commendations in 8 man content.
Last edited by Fealow; 07-29-2017 at 11:22 AM.
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