I've run this thing so many times as tank now and I'm just seriously totally baffled by the kill order people seem to fall on in DF.
What's the logic behind killing Jagd Dolls before Hardhelms/minds that are buffing them or Gobwalkers that are debuffing the tank? The kill order in DF seems to be:
1. JAGD DOLLS OMG SCARY
2. Gobwalker? Maybe?
3. Everything else
4. Hardhelm/Hardmind
And it completely blows my mind. Do people just willfully ignore the mechanics of each mob or do they seriously think that the Jagd Dolls are the scariest mobs in the encounter at all times?
This post is a long time in the making but it's coming on the heels of a DF A2 I just ran where I was PLD Off-Tank.
Second-to-last wave, I had a Doll and Walker. They killed Doll first, forcing me to pop most of my good CDs to survive 5-vuln Doll cleaves. Then last phase I had 2 Dolls+Helm on me and they decided to blow up the Dolls through the defense buff (and my MT didn't take a doll from me despite me standing right next to him with them).
After the healer hit 0 MP from healing me through all of that bullshit, I ended up dying. Said healer then blamed me for having such low health (just shy of 14000), as if more maximum health would have let his MP not hit 0 due to poor kill order.