The real problem is Deathflare. Shouldn't be allow to critick in pvp cause their burst combo is stronger than a melee Lb.
The 3 dot spreading is ok since we can dispel it (with a long CD) on our own.
The real problem is Deathflare. Shouldn't be allow to critick in pvp cause their burst combo is stronger than a melee Lb.
The 3 dot spreading is ok since we can dispel it (with a long CD) on our own.
Yes sure that an SMN can you kill in faster than 15 sec. but 0 äther = 0 dmg. I am sure that every job have this heavy dmg rota.
Your biggest problem is your inexperience. I destroy SMN's with my ninja and mecha, so i do not understand what my enemys do.
Since i play FF as SMN, I losed maybe 15 1vs1 matches there where 2 ninjas who understand how to use silence, stun, bind and slow, 1 realy good bard which surprised me with his dmg (normal I eat every bard which cross my path) and some SMN and War.
The real unbalanced job is the WAR, high def, high dmg, high heal.
And there is a heavy differnece between melee vs war.
You will do easier pvp if you know enemys skills and cooldowns.
Check this: https://www.youtube.com/watch?v=e7vb...ature=youtu.be
Every job has one, but SMN is typically the one that is both the most potent and reliable compared to melee (which of course requires you be in range, and warriors specifically have no gap closers), physical ranged (who suffers a damage penalty whenever they aren't within sweetspot range while working with cast times) and BLM (who requires either turreting or banking procs).
This is circumstantial. You normally should not be pited in a 1v1 against any other melee in a large scale fight like frontlines (since your primary advantage is range and being behind the lines). And even then, 1v1ing against one of them as a ranged/caster is typically a death sentence, so it's more surprising that you can kill them rather them killing you, especially if they are the ones that get the jump on you.Your biggest problem is your inexperience. I destroy SMN's with my ninja and mecha, so i do not understand what my enemys do.
Since i play FF as SMN, I losed maybe 15 1vs1 matches there where 2 ninjas who understand how to use silence, stun, bind and slow, 1 realy good bard which surprised me with his dmg (normal I eat every bard which cross my path) and some SMN and War.
Oh, and just for fun, silence doesn't stop a summoner's burst. The only thing it will stop them getting off tri-bind.
In something as hectic as frontlines, burst is definitely the best attribute to have when it comes to securing kills and blowing up a target.
Last edited by RiceisNice; 10-04-2015 at 10:38 PM.
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