This isn't a question of whether the healer could handle it or not, which they couldn't since the tank is dying, but rather they shouldn't be pulling over the tank. There is a lot more to tanking then just what the healer is able to handle. I would suggest leveling up a tank first before trying to give advice on how to tank as looking your profile your experience is probably laughable at best. To the original poster, I wouldn't let this get you down on tanking. There are going to be people like this throughout the game and you should play your tank how you feel most comfortable playing it. If they don't like it, well oh well, that's their problem not yours.
I literally see you everywhere on these forums either complaining about nonsense or acting superior to most others. I also see you edit certain posts of yours after people call you out on the salt you spew making it look like they added nonsense to said quote. If you are going to be a troll or just generally unhelpful with your comments and constant complaints, please stop putting your 2 cents. I also seen a post somewhere you made wanting tanks to use pure str gear because fights were taking too long and you used up too much MP. If there is too much on the tank than the HEALER can handle, you will run outta MP, or the tank dies. Your comment of "didn't pull much and bore me" contradicts you so hard....
Sorry for this mini rant, but damn dude.
As someone who mains healer, i'm sorry this happened to you. The tank decides how big the pulls are, if you feel uncomfortable doing big pulls, don't worry just do what makes you feel comfortable.
The dungeon will kick you 5 minutes after its over and sometimes it's a bit of a walk back.Then they can go back and do it after the fact. But holding any member of the group hostage because you want to kill every single mob in the dungeons is harassment. It's far more efficient to just clear the run and move on to the next from an exp point of view. The time you spend clearing the extra mobs that are out of the way is time you could be out of the dungeon and back in queue.
Queue Times can vary but don't dungeons can easily take over 20 minutes for a dps to queue, so how then is it efficient to leave the dungeon with a large portion of easy exp?
If you don't want to do what the group wants to do, then by all means leave and requeue or wait until they clear or actually help. No one is holding you hostage. You can leave anytime you want.. 3 strangers wanting to grind dungeon exp vs 1 persons tantrum to leave 8 minutes earlier is not harassment.![]()
Last edited by Rawrz; 10-04-2015 at 09:01 PM.
The tank decides what he/she should pull, not the healer. If the healer feels the run is going too slow, there is a cleric stance for a reason.
OP's post was so positive, I was looking forward to a positive thread... and then 99% of the thread is replying to Nektulos's dumb remarks. :\
I'm sorry you had a bad experience, OP. I'm glad GM Eresgha was able to help you. Keep being positive and having fun. \o/
@OP: Don't get discouraged by one idiot, most players are not like that.
@Troll-Healer (aka Nektulos): The tank decides how much they want to pull. If they are pulling small groups, and you are bored, just DPS. Small pulls with Healer DPSing and big pulls with Healer only healing tend to go just as fast, unless you have a lvl 60 SMN or double BLM in your group.
Full clears have been useless for several months now. The EXP on trash is negligible.
It's efficient because instead of wasting the time that it would take to kill all of the extra mobs for a small amount of EXP you can be out of the dungeon and doing leves or FATEs which will net you far more EXP than the mobs would have WHILE you wait for the next dungeon to pop.The dungeon will kick you 5 minutes after its over and sometimes it's a bit of a walk back.
Queue Times can vary but don't dungeons can easily take over 20 minutes for a dps to queue, so how then is it efficient to leave the dungeon with a large portion of easy exp?
If you don't want to do what the group wants to do, then by all means leave and requeue or wait until they clear or actually help. No one is holding you hostage. You can leave anytime you want.. 3 strangers wanting to grind dungeon exp vs 1 persons tantrum to leave 8 minutes earlier is not harassment.
And yes, it is harassment. If the whole group can't agree on what to do then the majority needs to kick the ones who don't want that or they need to suck it up and do a normal run.
If people are polite to me and are reasonable when I happen to land in a lower level dungeon with them then I'm more likely to go along with clearing extra stuff. When they act like tools and pull extra mobs because I don't feel like doing a full clear then they get treated like the jerks that they are. I don't need to queue up for random runs, I can grab friends or FC members if I really want to do something. I queue because people always need a tank, said people should stop taking us for granted and show a little appreciation when they happen to get a decent tank who isn't there to assert their authority of act like an ass/troll.
The whole "you're going to do what I want because I'm leveling and want the EXP" mentality is a big reason why there aren't as many tanks that are willing to run random stuff in the DF.
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