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Thread: Terrified...

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  1. #1
    Player
    McVade's Avatar
    Join Date
    Oct 2015
    Posts
    4
    Character
    Rock Stormblessed
    World
    Mateus
    Main Class
    Conjurer Lv 49
    My experience is that if I'm playing my White Mage effectively in leveling dungeons, DPsing and healing when necessary, and there's a Paladin in the group... yeah, I'm just gonna go ahead and be the tank as well. Paladins just don't have the tools to keep aggro and leveling instances (pre 36 or so) don't seem particularly punishing, so I can heal-tank just fine.

    I'm still working my way through this game and have no end game experience... but from a leveling dungeon PoV, Paladins do need a bit of love, I think. Even the best played Paladins are lame compared to Warriors/Dark Knights in almost anything pre-50.
    (0)

  2. #2
    Player
    fm_fenrir's Avatar
    Join Date
    Jun 2015
    Posts
    255
    Character
    Makasita Fenrir
    World
    Balmung
    Main Class
    Dragoon Lv 60
    Quote Originally Posted by McVade View Post
    Paladins just don't have the tools to keep aggro
    In early dungeons, Fight or Flight is your best friend. +30% damage gives you a pretty significant DPS advantage over your real DPS, and if you just Fast-Riot-Flash you'll never lose aggro.

    Also, keep in mind that PLD in OT role uses Sword Oath, which still leaves them with Halone as their highest potency combo (before level 60) and it's their enmity combo. A SwO PLD who pops FOF on pull and goes to town is going to rip right off a Defiance or Grit tank unless the real MT is prepared to counter with Berserk or DAPS. I've done it by accident in trial roulette, and I haven't tanked MSQ roulette in ShO in weeks.
    (3)