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  1. #1
    Player
    Joronas's Avatar
    Join Date
    Jul 2015
    Posts
    91
    Character
    Joronas Ni'vira
    World
    Lamia
    Main Class
    Black Mage Lv 60
    Stillshield: opposite situation. I'm the only crafter and gatherer LEFT in my group. The rest hate the new system and aren't participating in it (well, one will sometimes craft one or two things ... but only sometimes). It's a train wreck. I had been part of a group that worked well together; now I am basically solo on both crafting and gathering.
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  2. #2
    Player
    MN_14's Avatar
    Join Date
    Feb 2015
    Posts
    297
    Character
    Minerva Nakts
    World
    Coeurl
    Main Class
    Weaver Lv 80
    Quote Originally Posted by Joronas View Post
    Stillshield: opposite situation. I'm the only crafter and gatherer LEFT in my group. The rest hate the new system and aren't participating in it (well, one will sometimes craft one or two things ... but only sometimes). It's a train wreck. I had been part of a group that worked well together; now I am basically solo on both crafting and gathering.
    It's the same for me. Not a single crafter that I knew back in ARR has been working on i170 gear. In terms of 2* crafts, the end game crafting scene has been completely decimated, with only a handful of crafters on my server actively working on i170 crafts (I'm kind of slowly working on them). The only scene that really remains would be i150 non star level 60 crafts and below.

    A number of things have caused this including a high entry fee to meet 2* requirements and favor grinding. There isn't much interest in i180 gear either since you would still need to get red scrip materials to craft any 2* recipe, which of course involves favor grinding unless you can afford to buy materials off the market board. So there's nothing to offer for dedicated and casual crafters alike.

    I think the developers fell into the trap of generalizing all dedicated crafters as players who have hundreds of millions of gil (coincidentally, many non-crafters have come to this conclusion too) and either plenty of time to favor grind (seriously, 6 hours of grinding for a main hand tool prior to the favor nerf?) or are willing to pay for thousands of favor materials (even gatherers won't go after these on my server). Hopefully, the adjustments in 3.1 will lead to a crafting revival.
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  3. #3
    Player
    Alahra's Avatar
    Join Date
    Jul 2014
    Location
    Gridania
    Posts
    1,798
    Character
    Alahra Valkhir
    World
    Balmung
    Main Class
    Reaper Lv 100
    Quote Originally Posted by MN_14 View Post
    Hopefully, the adjustments in 3.1 will lead to a crafting revival.
    I'm positive that they will. Just the reintroduction of battle classes contributing to material supplies is going to make a huge difference, and on top of that we're getting another source of materials from Exploratory Missions. The largest problem with the i170/i180 gear in 3.0 was the scarcity of materials, and we should see them become much more readily available.

    Looking forward to 3.2, we're going to have meaningful crafted battle gear again (and even better than we used to), so interest will be at an all time high.
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