Quote Originally Posted by RadiantRay View Post
To be honest I feel that this game over compensates tanks and healers for a lot of the raids in this game. I think it would help new healers learn how to heal in a raid setting if there wasn't always a 2nd healer covering up their mistakes (because if this game really needed 2 healers you would wipe due to lack of hps if one healer slacked off). I think that's why you see a lot of the healer dps rants on the forums for the most part.
The two healer situation is more noticable when the content is new and people were not as geared for the content. Like Bismarck and Ravana Extreme during the first few weeks of HW. You can totally feel the need for both healers, with the high damage output to two tanks in one situation, to having shields with high raid wide damage output being a life-saver in the other.

If you go back to ARR hard mode and most extremes, yes they can be solo healed even in level 50 sync with the amount of gear we ended ARR with. Although a return of some of Leviathan Extreme healer mechanics during the i90-i100 heyday, punishing healers for overhealing and not being strategic in their choices of heals, or healer "swap" mechanics like Infrit Extreme is likely as we get more mid-core "extreme" content outside of Alexander Savage.

The same with tanks. Titan Extreme nowadays you only need a single tank, gear at the end of ARR allowed a single MT to eat all the stacks preventing a need to tank swap. Provided DPS was on-target, they would also pick up the adds after the heart phase. Going back to minimum ilvl days with Titan and even Infrit Extreme heyday those vulnerability stacks hurt to a point where they'd die without a swap. Equilvent to that today is Alexander Floor 3 normal and savage, with the usual vulnerability getting too high = must tank swap.