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  1. #201
    Player
    MentheusDreyar's Avatar
    Join Date
    Jul 2015
    Location
    Uldah
    Posts
    121
    Character
    Mentheus Dreyar
    World
    Cerberus
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Lastelli View Post
    I don't remember the last time I've seen a healer dpsing in a expert dungeon (except for when I do it with static members). It really pains me when I'm tanking, trying to help the healer by rotating my cds only to notice after a few minutes that the healer is using physick/cure/benefic once in a while and just stands there at full mana. As a main sch I must admit that the first thing I think when I enter a dungeon and find a sch (I only use sch in raid for the sake of diversity) is "oh well, here's another leech that just wants to be carried".
    As a main SCH myself i share this feeling, every one i see tends to be really bad to mediocre. Not DPSing, not mitigating, hell i've seen an increasing number of SCH's who use only stoneskin constantly on everyone of all things when we have a superior mitigation from our own class. I don't even have Stoneskin in my slots anymore

    I think an increasing amount of lazy/bad players are picking up SCH so they can be even more lazy or just hide how bad they are by essentially having a co-healer :L it certainly seems that way from my experience. I have to resist the urge to borderline abuse them at how wrong they are playing the class >.<
    (0)

  2. #202
    Player
    Seryl199's Avatar
    Join Date
    Sep 2013
    Posts
    549
    Character
    Delferia Seule
    World
    Siren
    Main Class
    Astrologian Lv 60
    I DPS not because healers are able to DPS, but because healers are able to heal so very well. Healers are packed with powerful abilities that allow them to restore large amounts of HP quickly, and a lot of those abilities simply aren't necessary when people are playing well in everyday content and not making mistakes. DPS healers basically simulate large amounts of incoming damage by allowing damage to accumulate on the tank during a window they choose to DPS, then bursting them back up with powerful restorative abilities that would otherwise sit unused.

    DPS healers are calculated risk takers that, ideally, calculate correctly every time. It's less about how much DPS you can push and more about how much time you can buy yourself to DPS. It's first more important to ensure everyone stays on their feet while you aren't attending to them before you worry about numbers. By understanding all of your abilities, your teammates' abilities, enemy abilities, and accounting for just the right amount of fault tolerance, you'll come to know your party's limitations, and this is simply experience gained over time, experiencing wide arrays of skill levels, party interactions, and unforeseen variables. You'll be able to apply the minimum amount of healing necessary, at a maximum throughput, leaving plenty of time for that DPS.

    And yet, some players simply aren't interested in that optimized level of play, some aren't experienced enough, confident enough, they're learning their jobs, and yes, some players are even lazy. It's easy for me to say why I DPS, it's easy for someone else to say why not. There are simply too many unknowns when it comes to healer DPS to give one sweeping answer, both on your side of the screen and the other. Healer DPS isn't designed to be required, and yet, whether or not it's supplied, expected, or even welcomed varies from player to player, instance to instance. Play the class to what makes you content, but keep an open mind. There's always a way for you to heal more in less time, and the better you get at it, the more cushion your windows will have, and the more comfortable you can become shouldering responsibility outside the healing role.
    (4)

  3. #203
    Player RaizeGraymalkin's Avatar
    Join Date
    Nov 2014
    Posts
    263
    Character
    Volta Fross
    World
    Lamia
    Main Class
    Archer Lv 61
    Call me old fashioned but the healers job is to heal. If they're keeping me alive that's all I need. If they wanna DPS go for it, but I'm not gonna rage about it. Same with tanks. Hold aggro. That's your job. Don't need to go all "man mode" and be tryhard DPS. That's thing I dislike most about this game.
    (4)

  4. #204
    Player
    Iris_BP's Avatar
    Join Date
    Sep 2015
    Posts
    90
    Character
    Rimini Rie
    World
    Phoenix
    Main Class
    Black Mage Lv 80
    Tis true, people play this game as they wish to play it. But blaming people for being tryhards? That's even lower than not playing like you could. It's like I'm mediocre and I know it but I don't wanna improve cuz stupid game is not worth it, so I'll blame other people for being better than me. Now that I think of it it's a standard human behavior overall lol.
    (3)

  5. #205
    Player
    Cynfael's Avatar
    Join Date
    Jun 2014
    Posts
    2,164
    Character
    Sacrilege Moonshadow
    World
    Hyperion
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by RaizeGraymalkin View Post
    Call me old fashioned but the healers job is to heal. If they're keeping me alive that's all I need. If they wanna DPS go for it, but I'm not gonna rage about it. Same with tanks. Hold aggro. That's your job. Don't need to go all "man mode" and be tryhard DPS. That's thing I dislike most about this game.
    The thing with this game is that the behavior you characterize as tryhard is simply...rational.

    In games where healing and tanking are full-time jobs, the occasional debuff is about all that's expected. In games like this one, which uses roles but doesn't pigeonhole players as thoroughly, not doing these tryhard things usually indicates that the player is watching Netflix or checking Facebook.
    (4)

  6. #206
    Player
    Fevelle's Avatar
    Join Date
    Feb 2015
    Location
    Gridania
    Posts
    1,353
    Character
    Fiona Greentear
    World
    Behemoth
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Cynfael View Post
    The thing with this game is that the behavior you characterize as tryhard is simply...rational.

    In games where healing and tanking are full-time jobs, the occasional debuff is about all that's expected. In games like this one, which uses roles but doesn't pigeonhole players as thoroughly, not doing these tryhard things usually indicates that the player is watching Netflix or checking Facebook.
    And how is this bad? Did you die? Because if not, they're doing the minimum, and the minimum is MORE than enough in the DF content, like it or not. Personally I DPS a lot in my runs, though I don't know my numbers because I don't use parsers, but having a "rule" that doing DPS is needed and you should feel ashamed if you don't want to is infuriating to me.
    (0)

  7. #207
    Player
    Ghishlain's Avatar
    Join Date
    Oct 2013
    Posts
    2,168
    Character
    Ghishlain Pyrial
    World
    Mateus
    Main Class
    White Mage Lv 80
    The question I have to ask to all the players who defend a "Heal only" position - what rational do you have to only need to heal someone once every 6-8 GCDs? I can understand being new and uncomfortable initially - this makes a lot of sense. But when you're experienced and over geared, why not contribute more? I have yet to see a solid reason to why someone shouldn't DPS when the majority of damage in this game comes from high scripted and predictable patterns.
    (2)

  8. #208
    Player
    Cynfael's Avatar
    Join Date
    Jun 2014
    Posts
    2,164
    Character
    Sacrilege Moonshadow
    World
    Hyperion
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by Fevelle View Post
    And how is this bad? Did you die? Because if not, they're doing the minimum, and the minimum is MORE than enough in the DF content, like it or not. Personally I DPS a lot in my runs, though I don't know my numbers because I don't use parsers, but having a "rule" that doing DPS is needed and you should feel ashamed if you don't want to is infuriating to me.
    Perhaps because I am paying attention to what I'm doing and am making a good faith effort to help my party do as well as it can. Is it bad to expect that my fellow party members will make at least a reasonable effort to contribute?

    Players who do the bare minimum, even in DF, are expecting everyone else to carry them through to successful and timely completion of objectives, and that is shameful and infuriating.
    (5)

  9. #209
    Player
    Tint's Avatar
    Join Date
    Aug 2013
    Location
    In the right-hand attic
    Posts
    4,325
    Character
    Karuru Karu
    World
    Shiva
    Main Class
    Fisher Lv 100
    Quote Originally Posted by Ghishlain View Post
    The question I have to ask to all the players who defend a "Heal only" position - what rational do you have to only need to heal someone once every 6-8 GCDs? I can understand being new and uncomfortable initially - this makes a lot of sense. But when you're experienced and over geared, why not contribute more? I have yet to see a solid reason to why someone shouldn't DPS when the majority of damage in this game comes from high scripted and predictable patterns.
    because i hate it D: especially the stance dance... so rational it's either stop playing as a healer - wich means for me stop playing FF14 at all because i hate the battle system except healing - or just heal.

    okay, in real i am in fact doing DPS, but i don't want it. but even if i don't use any HoTs there is simply nothing to heal. and yeah, i'm not staying there around doing nothing for like 10 seconds. but i hate it : / i want something i can heal, not dps o.o/
    (1)

  10. #210
    Player
    Fevelle's Avatar
    Join Date
    Feb 2015
    Location
    Gridania
    Posts
    1,353
    Character
    Fiona Greentear
    World
    Behemoth
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Ghishlain View Post
    The question I have to ask to all the players who defend a "Heal only" position - what rational do you have to only need to heal someone once every 6-8 GCDs? I can understand being new and uncomfortable initially - this makes a lot of sense. But when you're experienced and over geared, why not contribute more? I have yet to see a solid reason to why someone shouldn't DPS when the majority of damage in this game comes from high scripted and predictable patterns.
    Rational? I don't know if that's rational, but I started playing a healer to heal. I'm ok with doing DPS, but NOT ok with people expecting it from you like it's some type of rule on the game's ToS.
    (0)

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