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  1. #1
    Player
    AniCelestine's Avatar
    Join Date
    Oct 2013
    Posts
    299
    Character
    Ani Celestine
    World
    Odin
    Main Class
    Monk Lv 80
    Don't you just love it how "more hp = less dmg taken" by so many healers with the shared mentality of "I'm healer not dps". Do you see "Increase defence by 20%" or "reduce damage taken by 20%" on fending accessories? No you don't. The defence values are same. And as far as I know the game, vitality only increases the amount of HP you have, full fending accessories let's you get 2-3 more hits be for you hit 0hp. But then again, you need 2-3 more heals cast to get from 1% hp back to 100% hp since heals don't work as percentages of target's max hp.

    For the record, I rather heal a tank that uses mitigation cooldowns but has only i170 left side and all slaying accessories than full i200 with fending accessories but uses 0 mitigation skills.

    To get back to the topic OP set for the thread: if you won't go do all the latest endgame content, there's no real need to dps as a healer other than few minutes faster dungeon runs.
    (1)
    Last edited by AniCelestine; 10-15-2015 at 07:36 PM.

  2. #2
    Player
    deos's Avatar
    Join Date
    Oct 2014
    Location
    Gridania for life!
    Posts
    165
    Character
    Koromo Amae
    World
    Phoenix
    Main Class
    Conjurer Lv 89
    Quote Originally Posted by AniCelestine View Post
    For the record, I rather heal a tank that uses mitigation cooldowns but has only i170 left side and all slaying accessories than full i200 with fending accessories but uses 0 mitigation skills.
    so true >_>
    (0)