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  1. #11
    Player
    Welsper59's Avatar
    Join Date
    Mar 2012
    Posts
    2,427
    Character
    Eros Maxima
    World
    Leviathan
    Main Class
    Archer Lv 60
    Quote Originally Posted by Cynfael View Post
    It's funny how that Yoshi-P interview has become some kind of memetic mutation that took a statement very specifically pertaining to how DPS expectations were calculated for raid scenarios and got blown up into what the devs intend for the entire game.

    That being said, I do believe that the devs have purposefully avoided taking a hardline stance on the more general issue. They understandably don't want to alienate customers who are far behind the gameplay curve by sending them the harsh message of "Get off your ass, stop watching Netflix, and hit a mob if you have nothing better to do."
    Because when you actually stop to think about it, there is literally no content outside of a raid situation that one can fathom to be deemed designed intentionally with healer DPS in mind for party content. Can you think of any example of this? Seriously, it's not hard to come to a conclusion of a design choice when it's literally impossible to prove otherwise about the matter from an overall view. There's no fight whatsoever that requires, as a mandatory, that healers DPS outside of raids that we choose to do earlier than expected, which as you are obviously aware of, was not designed with that intent. There is zero reason why it'd be otherwise, besides a personal one for a need to reach for a different conclusion of the matter lol. All signs point to the direction that healer DPS is not included into a necessary mechanic of a fight. The only one would be for raid clears, which... well, we all know is proven false by that one line. Do they really need to spell out something so obvious that we see it proven every day that healer DPS is not needed for content when cleared as intended?
    (2)
    Last edited by Welsper59; 10-03-2015 at 11:52 AM.