that is not what OP is asking for.I really don't like this idea.
The PvP community is already fairly small, restricting them via FC would divide that population even more so than GCs already do. Not all the regular PvPers are from the same server, and not all those PvPers are in the same FC (though, they might be from the same LS).
Those in tiny FCs (like about 10-20 active people) might find themselves being the only one in their FC who want to PvP. Which would be forcing players interested in the content to chose between their FC and in-game rewards (PvP generally rewards armor, titles, and mounts). This already kind of exists with GCs, where you have friends who can't do 72-man PvP together because of the restrictions, but GCs are a little less personal than one's FC.
He's asking for PVP mode between FCs.
basically a guild war.
I read what the OP said and my point remains the same.
With GCs you have a 1/3 chance of being in the same GC as someone else on your server, but the chances of you being in the same FC as someone else on your server are nowhere near that high. The PvP community is small enough already and I don't know of any PvP FCs or even FCs with high amounts of PvPers, but I do know of PvP LSs.
If someone were in a small FC and were the only one to PvP as their endgame (yes, their are people who PvP for endgame instead of raiding. We actually have one in my FC), would find it impossible to participate in this type of content unless they leave their FC. FCs are very personal, they're very family-like and many players have often invested a lot of time and gil into them. While GCs, up until the release of FL, only really offered different weapon/armor glamors.
Having a player chose between their desired content and their friends is not something any MMORPG should do unless it was something that existed in the beginning. To suddenly implement FC PvP now would be a hard choice for some players, who are likely in an FC for the social aspect, rather than the content aspect unlike those in raiding FCs, as those have been around for years.


Except the people of Eorzea barely work together, have a coliseum that promotes dueling, and people always want to know who's the best? PVP modes are perfectly fine and healthy because one thing that will not change is PVE balance comes first, always. Because we don't have open world pvp this isn't an issue.No. Please, stop asking devs to invest time into PvP! We need *real* content!
People in Eorzea are supposed to work together, not bash each others faces in because they want animal-shaped clothes!
Go play PvP in a game that is directed towards it and leave this game as free of it as possible!
Well that's pretty much the same except you make it into a new,needless, feature that requires server overhead. What if no on wants to go mercenary.No, don't randomly allocated people into Grand Companies... You may as well just removed them then... I can't imagine getting ADS with completely randomized teams... You basically triple the amount of wins you need...
Completely off topic, but the issue with Frontlines queues is that 72 people can have queued, but if they're not a perfect 24/24/24 split for the three Grand Companies, all those people are held in queue-limbo. What should happen, if for example 24/20/28 people queue up, is for the 4 who get put into a new queue to be giving the option of playing as Mercenaries instead. So rather than having two queues, one waiting for 4 and the other only consisting of 4, we instead have one queue, with 4 fighting for the Immortal Flames. Throw in a system that gives Mercenaries less rewards for coming last, and more for coming first, and that should be enough incentive for Mercenaries not to sabotage their current team for their true team.
Actually, there is a pretty huge difference between completely random teams, and being prioritized into your actual Grand Company.
I know people in my Grand Company, who're also on different servers, I know people in opposing Grand Companies as well. Having completely randomized teams destroys that, what I've suggested has all the benefits of randomized teams, while still maintaining that. Win win.
Given how many are already just calling for the out right removal of Grand Companies from Frontlines, I wouldn't worry too much about that... They can always just force it if not...




Pvp is content in the game. Content that offers armor, weapons, mounts, and titles. Content that some people enjoy.No. Please, stop asking devs to invest time into PvP! We need *real* content!
People in Eorzea are supposed to work together, not bash each others faces in because they want animal-shaped clothes!
Go play PvP in a game that is directed towards it and leave this game as free of it as possible!
Your lack of interest in it doesn't mean it isn't "real" content.
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