Quote Originally Posted by giantslayer View Post
As much as I would like to see more exp awarded, I think they need to increase rewards in other areas like Gil, tomes, or achievements with titles and goodies like we have for commendations. Problem with giving too much bonus exp is it will make people level faster and need fewer runs, so it is hurting queues in the long run to help in the short run.
Doesn't hurt queues in the long run. Since most people would rather FATEs to level now anyway. If anything, it'd improve queues by a significant amount because FATEs are mind numbingly boring.

Tanks/Healers joining dungeon queues to level > Tanks/Healers spamming FATEs to level. At least those who prefer to run dungeons would at least not get abysmal queue times anymore. One way or another, they're going to get past the levelling process, why not make it more worthwhile for them to run dungeons instead of sitting around FATE spamming all day long?

Of course, for Expert Roulettes, the incentive for Adventurer in Need is pretty "meh" to make the needed classes run them more than once a day. Even a small bonus like 10 extra esoterics for being an Adventurer in Need would make sure queues are shortened even for DPS classes.