Quote Originally Posted by Eye_Gore View Post
Everybody gets it, including the OP. He or she is asking to revamp the bonus so all classes have a chance at it, as we all know who it goes to. It is obvious having it does not encourage more people to play that class that is always needed, as it is most always "tank" needed. No one is queing it even for the bonus so why not just make it a once a day bonus for everyone to have a chance, that is what they are asking. I say just get rid of it, it is not really working anyways.
So... because offering a reward isn't attracting a large amount of tanks into the queue you're suggesting removing the reward entirely to stop the remaining tanks who actually do take advantage of it from bothering to queue? At this point it's already barely an incentive and for some players it's literally the only thing that would convince them to queue in with randoms.

That line of thinking seems counter productive.

To the OP:

As many have already said there isn't a point to randomizing or changing the bonus as the entire point of it is to try and fill parties. Why offer a bonus to the most played classes already when they aren't in demand? If anything that would make the queues worse off as any tanks and healers that might have gone for the tank bonus will just switch to DPS and no parties will fill at all.

The front page would be filled with threads of DPS waiting in 2 hour queues because the AiN bonus is set to DPS.

I understand the desire for a daily bonus but it doesn't actually benefit the goal of filling parties and encouraging players to queue into content, the Adventurer in Need bonus is supposed to do that.