I think vanity items are the way to be for ain.


I think vanity items are the way to be for ain.


Make adventurer in need ten esos for lvl60 or 10% bonus exp for the whole dungeon and people will queue as tanks in a heartbeat. The problem is the incentive. The reason these types of incentives aren't given is because people would complain about not getting it like the op. Hence the reason we go back to having a small ineffective incentive and dps are stuck waiting around for a queue.
WoW's incentives used to include bags that had gold, points, consumables in them. There was a small chance at a non combat pet or mount in them. I got plenty of those while leveling tanks and healers.Make adventurer in need ten esos for lvl60 or 10% bonus exp for the whole dungeon and people will queue as tanks in a heartbeat. The problem is the incentive. The reason these types of incentives aren't given is because people would complain about not getting it like the op. Hence the reason we go back to having a small ineffective incentive and dps are stuck waiting around for a queue.
Enough people bitched and the pets/mounts are no longer in the bags, making it pointless to run for.
I see it about 70% tank 25% healer 5% DPS.
on balmung anyways. Also depends on content. Guildhests. Are 50% DPS and 30% healers.
Here's a question about it's algorythym though. If there are an equal number of tanks and healers in que, say 0, does it prefer tank since the role closest to theleft when you see the status of your group?
In a very improbable situation like that, it probably goes to the first listed of the flowchart. Given the order of roles we actually see listed, as you mentioned, it's probably tank that gets priority.


You know what's hilarious though? Queueing as a tank, with my healer friend, then we had to wait about three or four minutes for dps. It was middle evening. Adventurer bonus was tank in need. Neither of us could believe it.
I saw DPS in need last night for the trial roulette lol. See it go to healer on various ones every so often too (Guildhests seem to be the most common for some reason)


Honestly, if a person's wait time is over 20 minutes, just go ahead and give them the adventurer in need bonus no matter what their job is. >30m queue times are ridiculous, and some old content not attached to roulettes (Crystal Tower) can see 3 hours or more of a wait time.


I think you are missing the point of "adventurer in need" its determined by the most in need role so you get a bonus, doesn't alternate or anything on some set schedule.
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