This game is in dire need of it. The art direction of the game and what this graphics engine is able to put on your screen is incredible but the overall image quality is held back by having no real anti aliasing options. The sheer amount of noise and flickering the foilage and some of the buildings produce is insane. So my question is, can we expect real Anti Aliasing options in the near future?

I mean, even the 10 year old World of Warcraft recently received a whole plethora of Anti Aliasing options, even some that only people with the highest end machines can run. Options are a great thing.



Different game but the exact thing XIV is suffering from for anyone wondering.

https://www.youtube.com/watch?t=54&v=q-idCtsd8No

Since the game already uses Nvidia Gameworks maybe a TXAA implementation would be a great start.